Closed Rufus31415 closed 3 years ago
With Unity 2020, by default, the rendering of the 2 eyes is not correct:
The problem does not occur on other browsers
On the Quest 1 : window.devicePixelRatio = 0.800000011920929
window.devicePixelRatio = 0.800000011920929
Minimal.Framework.js :
function _JS_SystemInfo_GetPreferredDevicePixelRatio() { return Module.devicePixelRatio || window.devicePixelRatio || 1 }
Either add the property devicePixelRatio: 1 in the config object of index.html or force Module.devicePixelRatio in SimpleWebXR.jspre
devicePixelRatio: 1
With Unity 2020, by default, the rendering of the 2 eyes is not correct:
The problem does not occur on other browsers
On the Quest 1 :
window.devicePixelRatio = 0.800000011920929
Minimal.Framework.js :
Either add the property
devicePixelRatio: 1
in the config object of index.html or force Module.devicePixelRatio in SimpleWebXR.jspre