Ruin0x11 / OpenNefia

(Archived) Moddable engine reimplementation of the Japanese roguelike Elona.
MIT License
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Potion puddles from potions with an `IItemPotionAspect` don't work #338

Open Ruin0x11 opened 3 years ago

Ruin0x11 commented 3 years ago

The puddle mef should have its own aspect for storing the magic effects supplied by the IItemPotionAspect of the thrown potion, and if not then the ID of the item for use with its on_drink prototype callback.