[X] I use r2modman/thunderstore and will provide a modpack code or zip
[X] I understand that InputUtils only officially supports the latest version of Lethal Company
Lobby Related
No
Lobby Acknowledgements
[X] I understand that all players must have the exact same mod list and have made sure that all players have the exact same modlist.
InputUtils Version
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Game Version
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Describe the bug
[Error : Unity Log] UnityException: CreateScriptableObjectInstanceFromType is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead. Called from MonoBehaviour 'Plugin' on game object 'BepInEx_Manager'.
See "Script Serialization" page in the Unity Manual for further details.
Stack trace:
UnityEngine.ScriptableObject.CreateInstance (System.Type type) (at <e27997765c1848b09d8073e5d642717a>:IL_0001)
UnityEngine.ScriptableObject.CreateInstance[T] () (at <e27997765c1848b09d8073e5d642717a>:IL_0001)
LethalCompanyInputUtils.Api.LcInputActions..ctor () (at /home/runner/work/LethalCompanyInputUtils/LethalCompanyInputUtils/LethalCompanyInputUtils/Api/LcInputActions.cs:39)
InventoryFixPlugin.Keybinds..ctor () (at <f92c6f5b829748f487607ff156405879>:IL_0000)
InventoryFixPlugin.Plugin..cctor () (at <f92c6f5b829748f487607ff156405879>:IL_0000)
Rethrow as TypeInitializationException: The type initializer for 'InventoryFixPlugin.Plugin' threw an exception.
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.InputSystem.InputSystem:.cctor()
Acknowledgements
Lobby Related
No
Lobby Acknowledgements
InputUtils Version
-
Game Version
-
Describe the bug
Unable to use debug unity with InputUtils library
Reproduction steps
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ModPack code or file
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Logs
-
Additional context
No response