Is your feature request related to a problem? Please describe.
In RS3, when trying to interact with things in a crowded space, right-click menus get "grouped" together in sub-menus.
The client is unable to handle this sub-menus and thus gets stuck hovering the spot.
Describe the solution you'd like
The client should be able to automatically check if the current right-click menu is grouped into sub-menus, and if so,
pick the right parent menu and select the correct sub-menu. No changes needed if menus are not grouped.
Describe alternatives you've considered
There really is no alternative because the client must have the sub-menus hooked.
Is your feature request related to a problem? Please describe. In RS3, when trying to interact with things in a crowded space, right-click menus get "grouped" together in sub-menus. The client is unable to handle this sub-menus and thus gets stuck hovering the spot.
Describe the solution you'd like The client should be able to automatically check if the current right-click menu is grouped into sub-menus, and if so, pick the right parent menu and select the correct sub-menu. No changes needed if menus are not grouped.
Describe alternatives you've considered There really is no alternative because the client must have the sub-menus hooked.
Additional context Best place to test this is RS3 w84, Lumbridge Combat Academy chest. This was reported/requested on behalf of a fellow developer. https://files.slack.com/files-pri/T07AJUE3E-FECQWBABW/sub-menus.png