RusLanParty / PhysicsSandbox

A 2D physics engine written from scratch using SFML
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Drag & Drop bug #1

Closed RusLanParty closed 1 year ago

RusLanParty commented 1 year ago

Drag & Drop is supposed to move and apply the speed of the drag to all existing circles simultaneously. While it works, for some odd reason almost all circles disappear if dragged for longer than a second/too fast.

RusLanParty commented 1 year ago

Fixed the issue by limiting the frequency of sampling circle's speed to once per 10 frames.