Given I am at position A,B
And I use the Look command
When I give directional commands
Then the cursor moves but the player doesn’t
when the target command is given
Then the current monster and item and dungeon tile info are reported
And directional commands move the player again
Acceptance criteria
look command bound to : (colon)
Target command is *
While in look state, directional buttons move the targeted tile
This is indicated in some way (color change of targeted tile, blink?)
When target is chosen, the most important one of: curmonster, curitem, dung-idx, are reported to user “you see a kobold” “you see a shovel” “you see some rubble” “you see open floor”.
Undetected traps or invisible objects/creatures are treated with fog of war (if you detect it, it’s mentioned)
Given I am at position A,B And I use the Look command When I give directional commands Then the cursor moves but the player doesn’t when the target command is given Then the current monster and item and dungeon tile info are reported And directional commands move the player again
Acceptance criteria