Rushwind13 / JMoria

My from-scratch implementation of a Roguelike game that will be an homage to IMoria
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MON_AI_SEEKPLAYER now works (yikes) #36

Closed Rushwind13 closed 1 month ago

Rushwind13 commented 1 month ago

Until now, only MON_AI_100RANDOMMOVE had been implemented (with MON_AI_DONTMOVE roughed in but not tested). This turns on (simple) AI seeking behavior, an AI with type MON_AI_SEEKPLAYER will set its Velocity vector in the direction toward the player, and further updates will demonstrate movement toward that position.