GIVEN I have a CAIBrain
AND The brain is in MON_AI_SEEK mode
AND I have a target position in the world
WHEN I call Brain::Update()
THEN the Brain will move toward the target position
AC:
AI can move toward player's current (last known) position
AI can move toward any given target position
Notes:
tiger attacks other creatures in the dungeon (rabbits, kobolds, and player)
shaman can cast / summon big spell if they make it to the altar
flock / school / pack behavior
guard patrols
eventually, player will be able to "run" in a direction, and/or choose a target object or position to run toward. this might help that pathing, too. (pathing simple -- run into the wall, don't avoid it)
way future: attach AI brain to "player", make JMoriaBot
GIVEN I have a CAIBrain AND The brain is in MON_AI_SEEK mode AND I have a target position in the world WHEN I call Brain::Update() THEN the Brain will move toward the target position
AC:
Notes: