Closed Rushwind13 closed 1 week ago
added m_llOpenArea for all spawnable points in the level monster, item, player, and stair spawn all use AnyOpenTile() for a random spawn point appears mobs and breed mobs spawn Nearby() parent
added m_llOpenArea for all spawnable points in the level monster, item, player, and stair spawn all use AnyOpenTile() for a random spawn point appears mobs and breed mobs spawn Nearby() parent