Constants.h has dependencies on both stdio and cmath
The cmath is for log2, log base 2, which is stupid because it’s all >> stuff
The stdio is for strcmp, can do it with *c.
Printf is too rough, but the idea is to build the game from the ground up in C++, only use libraries as necessary (os level rendering and keyboard I/o)
Constants.h has dependencies on both stdio and cmath The cmath is for log2, log base 2, which is stupid because it’s all >> stuff The stdio is for strcmp, can do it with *c.
Printf is too rough, but the idea is to build the game from the ground up in C++, only use libraries as necessary (os level rendering and keyboard I/o)