A limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resolutions, improved game palettes and offers many optional aesthetic game enhancements along with the maximum possible translation to the Russian language.
[x] Bunny scrolling code. Half-fixed to interlaced-like horizontal drawing. But where is Y coord meaning/reference in F_DrawPatchCol or how extra *dest should be handled?
[x] Ammo widget in Heretic. Went off-screen for walking and caught by framebuffer overflow guard.
[x] Mouse look amplitude is halfed from hires, while shooting trajectories for hitscan/missiles are fine.
[x] Automap background is broken in Heretic and Hexen.
[x] Rename extrares to quadres for better understanding?
This should be 1280x800. Still a lot of job to do, but at least reveals how sharp-looking the game can be.
For comparison: