Closed schell closed 1 month ago
I just have a few tests to fix up.
I'm on my phone so I may have missed it, but I can't find where a test actually uses it?
@LegNeato thanks for looking. After running with this in my pipeline, it doesn't fix the problem I was trying to solve. I think I understand now what @eddyb was saying when he said that AccessQualifier
is Kernel only, and doesn't apply to shaders.
So, I'm not sure these changes are warranted.
This adds the ability to specify the image access qualifier from the
Image!
macro, or from theImage
type variables themselves.Fixes #28 .