Closed BurroTile closed 9 months ago
Thank you for notice. Ill see what I can do. If possible. Can you share your full log so I can figure out origin of issue. Most likely a mod conflict.
It very well may be. Thank you and thanks for the awesome mod!
Valheim: V0.217.25 BepExPack_Valheim-5.4.2200
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Almanac.UI.Patches+OnOpenTrophiesPatch.SetUnknownItems (Almanac.AlmanacPlugin+Toggle toggle, System.String id, System.Collections.Generic.List:0)
UnityEngine.EventSystems.EventSystem:Update()
1[T] list) (at <87041be3b0974f2d92094f60b8bf6a94>:0) Almanac.UI.Patches+OnOpenTrophiesPatch.Postfix (InventoryGui __instance) (at <87041be3b0974f2d92094f60b8bf6a94>:0) (wrapper dynamic-method) InventoryGui.DMD<InventoryGui::OnOpenTrophies>(InventoryGui) UnityEngine.Events.InvokableCall.Invoke () (at <80fe1a4e36fe44618284312cb721a597>:0) UnityEngine.Events.UnityEvent.Invoke () (at <80fe1a4e36fe44618284312cb721a597>:0) UnityEngine.UI.Button.Press () (at <e97aac8d17514bea83fadfd039e9187a>:0) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <e97aac8d17514bea83fadfd039e9187a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <e97aac8d17514bea83fadfd039e9187a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction
1[T1] functor) (at