Refactor step 2 - remove obsolete scripts, rename scripts for clarity - "As a unity developer, I would like to have obsolete scripts removed and existing scripts renamed for clarity so I can easier find my way around the code." #11
Delete or move all obsolete scripts so it's easier for other devs to work on the tool
I've already done some of this because some files kept getting in my way when I had to rebuild, but all now-obsolete files should be deleted.
If you need them because they're still useful reference materials for you, please add the word "Obsolete" to the front of the scripts and please move them to an "Obsolete" folder.
Please delete the redundant files (if we're using the "Two" version of a file, please delete the original or rename it).
Please update the in-use/in-production files so they are no longer named "Two" ...
Delete or move all obsolete scripts so it's easier for other devs to work on the tool I've already done some of this because some files kept getting in my way when I had to rebuild, but all now-obsolete files should be deleted.
If you need them because they're still useful reference materials for you, please add the word "Obsolete" to the front of the scripts and please move them to an "Obsolete" folder.
Please delete the redundant files (if we're using the "Two" version of a file, please delete the original or rename it).
Please update the in-use/in-production files so they are no longer named"Two" ...