Provides memory mapping and hooks for NosTale client. Provides a NosSmooth client that works inside of the NosTale process. Provides an injector to inject the client into the game.
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Add possibility to inject multiple NosSmooth clients #3
This should probably be done in the local binding assembly using static members. There will also be the need to allow enabling and disabling hooks in runtime, not just on startup.
This should probably be done in the local binding assembly using static members. There will also be the need to allow enabling and disabling hooks in runtime, not just on startup.