"seated" is always true for player instances retrieved from getPlayers() which is the case in this line.
The seated variable is only useful for player instances created by "Player[color]" syntax to check if there is a player seated in a specific colour.
"seated" is always true for player instances retrieved from getPlayers() which is the case in this line. The seated variable is only useful for player instances created by "Player[color]" syntax to check if there is a player seated in a specific colour.