Currently we only read settings data from mod-settings.dat which is generated by Factorio when it loads. This is problematic because some mods depend on these settings but if you enable mods which aren't currently "active" in Factorio then these mods can crash unexpectedly.
Settings data will have to read manually from each mods settings.lua file.
Currently we only read settings data from mod-settings.dat which is generated by Factorio when it loads. This is problematic because some mods depend on these settings but if you enable mods which aren't currently "active" in Factorio then these mods can crash unexpectedly.
Settings data will have to read manually from each mods settings.lua file.