I have a request for pressure sensitive face button support for ps3 controllers. It would be great implementation for pcsx2 and rpcs3, as this would allow people to use a ps3 controller and switch between a ps3 controller profile and a desktop profile on the fly for rpcs3 and pcsx2.
Up = SDL-0/FullAxis18
Right = SDL-0/FullAxis21
Down = SDL-0/FullAxis19
Left = SDL-0/FullAxis20
Triangle = SDL-0/FullAxis15
Circle = SDL-0/FullAxis13
Cross = SDL-0/FullAxis12
Square = SDL-0/FullAxis14
I have also found that settings:
Up = SDL-0/DPadUp & SDL-0/FullAxis18
Right = SDL-0/DPadRight & SDL-0/FullAxis21
Down = SDL-0/DPadDown & SDL-0/FullAxis19
Left = SDL-0/DPadLeft & SDL-0/FullAxis20
Triangle = SDL-0/Y & SDL-0/FullAxis15
Circle = SDL-0/B & SDL-0/FullAxis13
Cross = SDL-0/A & SDL-0/FullAxis12
Square = SDL-0/X & SDL-0/FullAxis14
Hi Ryochan7,
I have a request for pressure sensitive face button support for ps3 controllers. It would be great implementation for pcsx2 and rpcs3, as this would allow people to use a ps3 controller and switch between a ps3 controller profile and a desktop profile on the fly for rpcs3 and pcsx2.
According to the PCSX2 config file and tweaking found here ( https://old.reddit.com/r/linux_gaming/comments/z3ewnw/what_is_the_current_state_of_pressure_sensitivity/ixrhtuh/ ) the outputs are:
Up = SDL-0/FullAxis18 Right = SDL-0/FullAxis21 Down = SDL-0/FullAxis19 Left = SDL-0/FullAxis20 Triangle = SDL-0/FullAxis15 Circle = SDL-0/FullAxis13 Cross = SDL-0/FullAxis12 Square = SDL-0/FullAxis14
I have also found that settings:
Up = SDL-0/DPadUp & SDL-0/FullAxis18 Right = SDL-0/DPadRight & SDL-0/FullAxis21 Down = SDL-0/DPadDown & SDL-0/FullAxis19 Left = SDL-0/DPadLeft & SDL-0/FullAxis20 Triangle = SDL-0/Y & SDL-0/FullAxis15 Circle = SDL-0/B & SDL-0/FullAxis13 Cross = SDL-0/A & SDL-0/FullAxis12 Square = SDL-0/X & SDL-0/FullAxis14
Have no negative effect in the emulator.
Would adding this feature be possible?