Error 13 error LNK2019: unresolved external symbol
"declspec(dllimport) public: static class TBaseDelegate<class FFixedUObjectArray *> & cdecl FCoreDelegates::GetObjectArrayForDebugVisualizersDelegate(void)"
(_imp?GetObjectArrayForDebugVisualizersDelegate@FCoreDelegates@@SAAEAV?$TBaseDelegate@PEAVFFixedUObjectArray@@$$$V@@XZ)
referenced in function
"void cdecl `dynamic initializer for 'GObjectArrayForDebugVisualizers''(void)" (??EGObjectArrayForDebugVisualizers@@YAXXZ) H:\UnrealProjects\StarImperium_2\Intermediate\ProjectFiles\Module.MasterServer.cpp.obj
Not sure what the issue is looking at that I've been able to compile and use right up to 4.12.5 as I keep my project on the latest version... I'll close this off anyway.
Keep getting this error with 4.11
Error 13 error LNK2019: unresolved external symbol "declspec(dllimport) public: static class TBaseDelegate<class FFixedUObjectArray *> & cdecl FCoreDelegates::GetObjectArrayForDebugVisualizersDelegate(void)"
(_imp?GetObjectArrayForDebugVisualizersDelegate@FCoreDelegates@@SAAEAV?$TBaseDelegate@PEAVFFixedUObjectArray@@$$$V@@XZ) referenced in function "void cdecl `dynamic initializer for 'GObjectArrayForDebugVisualizers''(void)" (??EGObjectArrayForDebugVisualizers@@YAXXZ) H:\UnrealProjects\StarImperium_2\Intermediate\ProjectFiles\Module.MasterServer.cpp.obj
Is there a version for 4.11?