Closed Rystic closed 10 years ago
Whenever a golem is holding an item, the texture drawn is saturated clay. Since more items are planned, the texture drawn should come from the item itself, and the texture's name should be read from item.xml.
Whenever a golem is holding an item, the texture drawn is saturated clay. Since more items are planned, the texture drawn should come from the item itself, and the texture's name should be read from item.xml.