Open HorrorTroll opened 5 years ago
Need an update.
master
: 1.0.3937Game loads through menus but crashes after selecting battle mode. On 2nd try I tried Story mode, which launches but loads a black screen, and then crashes after the cutscene audio/subtitles. Skipping has the same outcome.
https://github.com/Ryujinx/Ryujinx/pull/981
Selecting Battle mode:
Emulation CurrentDomain_UnhandledException: Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NotImplementedException: Error applet is not implemented.
Selecting Story Mode:
---> Ryujinx.HLE.HOS.Services.Nv.Types.NvIoctlNotImplementedException: The ioctl is not implemented.
Device File: NvHostCtrlDeviceFile
master
: 1.0.4383https://github.com/Ryujinx/Ryujinx/issues/632
Updated
Needs update
master
: 1.0.4675Emulation CurrentDomain_UnhandledException: Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NotImplementedException: Error applet is not implemented.
at Ryujinx.HLE.HOS.Applets.AppletManager.Create(AppletId applet, Horizon system) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Applets\AppletManager.cs:line 32
at Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.LibraryAppletCreator.ILibraryAppletAccessor..ctor(AppletId appletId, Horizon system) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\Am\AppletAE\AllSystemAppletProxiesService\LibraryAppletCreator\ILibraryAppletAccessor.cs:line 27
at Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.ILibraryAppletCreator.CreateLibraryApplet(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\Am\AppletAE\AllSystemAppletProxiesService\SystemAppletProxy\ILibraryAppletCreator.cs:line 17
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at Ryujinx.HLE.HOS.Services.IpcService.CallMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 121
at Ryujinx.HLE.HOS.Ipc.IpcHandler.IpcCall(Switch device, KProcess process, MemoryManager memory, KThread thread, KClientSession session, IpcMessage request, Int64 cmdPtr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Ipc\IpcHandler.cs:line 110
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.Syscall.ProcessIpcRequest(Object state) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\Syscall.cs:line 169
at System.Threading.ThreadPoolWorkQueue.Dispatch()
Updated
Updated
Super Bomberman R
Game Update Version : 2.2
Current on
master
: 1.1.219Graphics Backend : Vulkan
Loads and plays everything as it should. The only aspect of the game not working is the online/NSO connection to Nintendo's servers, which will never work.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB
Screenshots :
Log file :