Open Cronos-0 opened 4 years ago
master
: 1.0.4682On the first try without ignore missing services enabled, game crashed with missing service error
00:00:38.069 | Emulation CurrentDomain_UnhandledException: Unhandled exception caught: Ryujinx.HLE.Exceptions.ServiceNotImplementedException: Ryujinx.HLE.HOS.Services.Ssl.SslService.ISslContext: 4
Guest Stack Trace:
Process: Dungeons, PID: 81
sdk:0x002bc340 nn::sf::cmif::client::CmifDomainProxyClientCoreProcessor<nn::sf::hipc::client::Hipc2ClientSessionManagedProxyKindBase<nn::sf::hipc::client::Hipc2ProxyKindBase<(nn::sf::hipc::detail::MessageType)6> >, nn::sf::cmif::detail::CoreMethodInfo<std::__1::tuple<nn::sf::cmif::detail::OutRawArgumentInfo<8ul, 8ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l> >, 4ul, 8ul, false>, std::__1::tuple<nn::sf::cmif::detail::OutRawArgumentInfo<8ul, 8ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 0l> > >::Process(nn::sf::cmif::client::CmifDomainClientMessage<nn::sf::hipc::client::Hipc2ClientSessionManagedProxyKindBase<nn::sf::hipc::client::Hipc2ProxyKindBase<(nn::sf::hipc::detail::MessageType)6> > >::ProxyBaseObject*, nn::sf::cmif::client::OutRawClientArgumentType<8ul, 8ul>, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, unsigned int)
sdk:0x002bafb4 nn::sf::cmif::client::detail::CmifProxyImpl<nn::ssl::sf::ISslContext, nn::sf::cmif::client::CmifDomainProxyKind<nn::sf::hipc::client::Hipc2ClientSessionManagedProxyKindBase<nn::sf::hipc::client::Hipc2ProxyKindBase<(nn::sf::hipc::detail::MessageType)6> > >, nn::sf::StatefulAllocationPolicy<nn::sf::ExpHeapAllocator>, nn::ssl::sf::ISslContext, nn::sf::cmif::client::detail::ProcessModifierImpl<nn::sf::cmif::client::DefaultProxyFilterTag> >::_nn_sf_sync_ImportServerPki(nn::sf::Out<unsigned long, void>, nn::sf::InBuffer const&, nn::ssl::sf::CertificateFormat)
sdk:0x002b7288 nn::ssl::Context::ImportServerPki(unsigned long*, char const*, unsigned int, nn::ssl::CertificateFormat)
main:0x02f760b0 Sub000000000af7a0b0
main:0x033902dc lws_context_init_client_ssl
main:0x03381280 lws_create_vhost
main:0x03381734 lws_create_context
main:0x02f7425c Sub000000000af7825c
main:0x02f76b18 Sub000000000af7ab18
main:0x00f9bee0 Sub0000000008f9fee0
main:0x00f9c1c0 Sub0000000008fa01c0
main:0x02f9f698 Sub000000000afa3698
main:0x02f9f584 Sub000000000afa3584
main:0x00f9bee0 Sub0000000008f9fee0
main:0x00f9bcb0 Sub0000000008f9fcb0
main:0x00375e50 Sub0000000008379e50
main:0x00375ccc Sub0000000008379ccc
main:0x003755dc Sub00000000083795dc
main:0x003754b4 Sub00000000083794b4
main:0x00f9bee0 Sub0000000008f9fee0
main:0x00fe5584 Sub0000000008fe9584
main:0x00ff27d4 Sub0000000008ff67d4
main:0x00ff2218 Sub0000000008ff6218
main:0x000080f0 Sub000000000800c0f0
main:0x00002f20 Sub0000000008006f20
main:0x0000f414 Sub0000000008013414
sdk:0x000c14a8 Sub0000000010df34a8
sdk:0x000c58b4 Sub0000000010df78b4
??? Sub0000000000000000
Buffer Information:
SendBuff:
Position: 0x00000009c22e0000 Size: 0x000000000003782a Flags: 0
Raw Request Data:
00000000 01 00 14 00 02 00 00 00 00 00 00 00 00 00 00 00 ················
00000010 53 46 43 49 01 00 00 00 04 00 00 00 00 00 00 00 SFCI············
00000020 01 00 00 00 00 00 00 00 2A 78 03 00 00 00 00 00 ········*x······
00000030 00 00 00 00 ····
at Ryujinx.HLE.HOS.Services.IpcService.CallMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 95
at Ryujinx.HLE.HOS.Ipc.IpcHandler.IpcCall(Switch device, KProcess process, MemoryManager memory, KThread thread, KClientSession session, IpcMessage request, Int64 cmdPtr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Ipc\IpcHandler.cs:line 110
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.Syscall.ProcessIpcRequest(Object state) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\Syscall.cs:line 169
at System.Threading.ThreadPoolWorkQueue.Dispatch()
On the second try with ignore missing services enabled, I got to the menu after waiting for the unskippable nvdec cutscene, but then it immediately crashed
00:06:11.357 | HLE.HostThread.2 Emulation CurrentDomain_UnhandledException: Unhandled exception caught: Ryujinx.HLE.Exceptions.GuestBrokeExecutionException: The guest program broke execution!
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.Syscall.Break(UInt64 reason) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\Syscall.cs:line 1154
at Break64(Syscall64 , ExecutionContext )
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.SyscallHandler.SvcCall(Object sender, InstExceptionEventArgs e) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\SyscallHandler.cs:line 22
at ARMeilleure.Instructions.NativeInterface.SupervisorCall(UInt64 address, Int32 imm) in C:\projects\ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 63
https://github.com/Ryujinx/Ryujinx/issues/1144
Updated
Updated
Crash at loading screeen
Same status on 1.0.6909
Game cannot be started, and the following error message is displayed
When loading the unpacked game, another error occurred
Game version: 1.12.2.0
Logfile: nsp.log unpacked game.log
Minecraft Dungeons (01006C100EC08000) , BUG IN LANGUAGE BR-PT.
The brazilian portuguese language is not working. Please check, because the game already has the Brazilian Portuguese language natively, but not working in Ryujinx.
No more crashes on boot, now it works and goes ingame without any issues
Updated
Multiplayer functionality: It says p2 to join by pressing L button as second player, but on pressing L on p2 and p3 not able to join. I already made sure p2 and p3 controllers are connected to Ryujinx.
master
: 1.1.1069~Not working, even I can't reach the menu.~
After updating game with 1.17.0.0 package, it works like a charm.
Crash on creeper lvl loading screen with "ErrorOutOfDeviceMemory" tryed with opengl, crashes too, with ram overload end system crash tutorial lvl runs smooth
my system: 12gb vram 4070ti, 32 gb ram firmware 18.0 game v. 1.17 Ryujinx_1.1.1297
00:02:21.413 |G| HLE.OsThread.22 ServiceLm Log: Guest Log: Log level: Info Time: 141s ProgramName: Dungeons-Switch-Shipping Thread: GameThread Filename: D:\BuildAgent\work\e73f2f4964dd839f\Engine\Source\Runtime\Core\Private\Switch\SwitchPlatformMisc.cpp Line: 109 Function: LocalPrint Message: ### NAV CHECK ACTOR BP_Flowerpatch_265 is nav relevant, should it be? if not it will be bloating the nav memory
00:02:34.276 |I| .NET TP Worker Ptc Save: Saved Profiling Info (size: 414089 bytes, profiled functions: 142717). 00:02:37.649 |E| GUI.RenderThread Application : Unhandled exception caught: Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorOutOfDeviceMemory".
Same issue as above, was able to run through tutorial level with no issues. Attempting to load another level from camp hangs and then crashes a few moments after. With OpenGL it seems to launch the level but lots of performance and stability issues.
My system: Windows 10 Version 22H2 (OS Build 19045.4529) i9 12900K 32GB DDR5 @ 6000 3080 10GB VRAM
Game version 1.17.0.0 Ryujinx version 1.1.1340
Minecraft Dungeons
Game Update Version : 1.15.1.0
Current on
master
: 1.1.282Graphics Backend : Vulkan
Make sure to disable Guest Internet Access. Loads and plays smoothly, though the first 1-2 minutes after going in-game the FPS was very low. After that, the game settled in and hasn't had any slowness issues.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB
Screenshots :