Open EmulationFanatic opened 4 years ago
master
: 1.0.5191Game crashes with an missing service error after trying to go past the first menu.
Unhandled exception. Ryujinx.HLE.Exceptions.ServiceNotImplementedException: Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.IResolver: 6
Guest Stack Trace:
Process: Application, PID: 81
sdk:0x000af064 nn::sf::hipc::client::Hipc2ClientCoreProcessor<(nn::sf::hipc::detail::MessageType)4, nn::sf::cmif::detail::CoreMethodInfo<std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::InRawArgumentInfo<8ul, 8ul, 8l>, nn::sf::cmif::detail::InRawArgumentInfo<1ul, 1ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<2, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<3, 6, 0ul>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 8l> >, 16ul, 12ul, true>, std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::InRawArgumentInfo<8ul, 8ul, 8l>, nn::sf::cmif::detail::InRawArgumentInfo<1ul, 1ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<2, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<3, 6, 0ul>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 8l> > >::Process(nn::sf::hipc::client::Hipc2ClientProxyBaseObject*, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::InRawClientArgumentType<8ul, 8ul, void>, nn::sf::cmif::client::InRawClientArgumentType<1ul, 1ul, void>, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, unsigned int)
sdk:0x000ae82c Sub0000000009e3982c
sdk:0x000adb64 Sub0000000009e38b64
main:0x000afe7c Sub00000000080b3e7c
main:0x000bef60 Sub00000000080c2f60
main:0x000c3acc Sub00000000080c7acc
main:0x000751f0 Sub00000000080791f0
sdk:0x00091b48 Sub0000000009e1cb48
sdk:0x00095b24 Sub0000000009e20b24
??? Sub0000000000000000
Buffer Information:
SendBuff:
Position: 0x00000012038dbcfc Size: 0x0000000000000023 Flags: 0
Position: 0x0000000000000000 Size: 0x0000000000000000 Flags: 0
Position: 0x00000012038db7e0 Size: 0x0000000000000400 Flags: 0
ReceiveBuff:
Position: 0x0000000008fd60b0 Size: 0x0000000000001000 Flags: 0
Raw Request Data:
00000000 53 46 43 49 00 00 00 00 06 00 00 00 00 00 00 00 SFCI············
00000010 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ················
00000020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ················
at Ryujinx.HLE.HOS.Services.IpcService.CallMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 95
at Ryujinx.HLE.HOS.Ipc.IpcHandler.IpcCall(Switch device, KProcess process, MemoryManager memory, KThread thread, KClientSession session, IpcMessage request, Int64 cmdPtr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Ipc\IpcHandler.cs:line 110
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.Syscall.ProcessIpcRequest(Object state) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\Syscall.cs:line 177
at System.Threading.ThreadPoolWorkQueue.Dispatch()
https://github.com/Ryujinx/Ryujinx/issues/637
Updated
Updated.
Arcade Archives STAR FORCE
Game Update Version : 1.0.0
Current on
master
: 1.0.6835Game played well without problems found.
Hardware Specs :
CPU: AMD Ryzen 5 3600
GPU: NVIDIA Corporation GeForce GTX 1050 Ti/PCIe/SSE2
RAM: 16GB
Screenshots :
Log file :
aa-star-force.zip