Open EmulationFanatic opened 4 years ago
master
: 1.0.5191Game crashes with an missing service error after trying to go past the first menu.
Unhandled exception. Ryujinx.HLE.Exceptions.ServiceNotImplementedException: Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.IResolver: 6
Guest Stack Trace:
Process: Application, PID: 81
sdk:0x000af064 nn::sf::hipc::client::Hipc2ClientCoreProcessor<(nn::sf::hipc::detail::MessageType)4, nn::sf::cmif::detail::CoreMethodInfo<std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::InRawArgumentInfo<8ul, 8ul, 8l>, nn::sf::cmif::detail::InRawArgumentInfo<1ul, 1ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<2, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<3, 6, 0ul>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 8l> >, 16ul, 12ul, true>, std::__1::tuple<nn::sf::cmif::detail::InRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::InRawArgumentInfo<8ul, 8ul, 8l>, nn::sf::cmif::detail::InRawArgumentInfo<1ul, 1ul, 0l>, nn::sf::cmif::detail::BufferArgumentInfo<0, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<1, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<2, 5, 0ul>, nn::sf::cmif::detail::BufferArgumentInfo<3, 6, 0ul>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 0l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 4l>, nn::sf::cmif::detail::OutRawArgumentInfo<4ul, 4ul, 8l> > >::Process(nn::sf::hipc::client::Hipc2ClientProxyBaseObject*, nn::sf::cmif::client::InRawClientArgumentType<4ul, 4ul, void>, nn::sf::cmif::client::InRawClientArgumentType<8ul, 8ul, void>, nn::sf::cmif::client::InRawClientArgumentType<1ul, 1ul, void>, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::BufferClientArgumentType, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, nn::sf::cmif::client::OutRawClientArgumentType<4ul, 4ul>, unsigned int)
sdk:0x000ae82c Sub0000000009ebe82c
sdk:0x000adb64 Sub0000000009ebdb64
main:0x000b0b18 Sub00000000080b4b18
main:0x000bfbfc Sub00000000080c3bfc
main:0x000c4768 Sub00000000080c8768
main:0x00075e8c Sub0000000008079e8c
sdk:0x00091b48 Sub0000000009ea1b48
sdk:0x00095b24 Sub0000000009ea5b24
??? Sub0000000000000000
Buffer Information:
SendBuff:
Position: 0x00000011d27dbcfc Size: 0x0000000000000023 Flags: 0
Position: 0x0000000000000000 Size: 0x0000000000000000 Flags: 0
Position: 0x00000011d27db7e0 Size: 0x0000000000000400 Flags: 0
ReceiveBuff:
Position: 0x000000000903a0b0 Size: 0x0000000000001000 Flags: 0
Raw Request Data:
00000000 53 46 43 49 00 00 00 00 06 00 00 00 00 00 00 00 SFCI············
00000010 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ················
00000020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ················
at Ryujinx.HLE.HOS.Services.IpcService.CallMethod(ServiceCtx context) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 95
at Ryujinx.HLE.HOS.Ipc.IpcHandler.IpcCall(Switch device, KProcess process, MemoryManager memory, KThread thread, KClientSession session, IpcMessage request, Int64 cmdPtr) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Ipc\IpcHandler.cs:line 110
at Ryujinx.HLE.HOS.Kernel.SupervisorCall.Syscall.ProcessIpcRequest(Object state) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\SupervisorCall\Syscall.cs:line 177
at System.Threading.ThreadPoolWorkQueue.Dispatch()
https://github.com/Ryujinx/Ryujinx/issues/637
Updated
Updated
Arcade Archives City CONNECTION
Game Update Version : 1.0.0
Current on
master
: 1.0.6798Game now loads and plays at a high FPS.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA GTX 1080
RAM: 32GB
Screenshots :
Log file :
AACC.zip