Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
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DOOM 2 - 0100D4F00DD02000 #1645

Open EmulationFanatic opened 4 years ago

EmulationFanatic commented 4 years ago

DOOM 2

Game Update Version : 1.0.0 / 1.0.6 / 1.0.7

Current on master : 1.0.6906

1.0.0: Game proceeds to the title screen, but cannot progress without connection to bethesda.net

1.0.6: Game crashes on startup.

1.0.7: Game plays flawlessly at a high FPS.

Error from 1.0.6:

00:00:27.519 |E| HLE.GuestThread.40 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFD9FA774F000.
00:00:27.573 |E| HLE.GuestThread.40 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
   at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in C:\projects\ryujinx\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 214
   at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 171
   at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1038
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Hardware Specs :

CPU: AMD Ryzen 5 2600
GPU: NVIDIA GTX 1660 SUPER
RAM: 16GB

Screenshots :

1.0.0: 1.0.7: image image image

Log file :

DOOM2-100.log DOOM2-106.log DOOM2-107.log

EmulationFanatic commented 4 years ago

Updated

LukeWarnut commented 3 years ago

DOOM 2

Game Update Version : 1.0.6

Current on master : 1.0.6798

1.0.0: Game proceeds to the title screen, but cannot progress without connection to bethesda.net

1.0.6: Game crashes on startup.

00:00:57.120 |E| HLE.GuestThread.39 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: va=0x1547A034FFFFFF92, size=0x0000000000000008
   at Ryujinx.Cpu.MemoryManager.AssertValidAddressAndSize(UInt64 va, UInt64 size) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 567
   at Ryujinx.Cpu.MemoryManager.SignalMemoryTracking(UInt64 va, UInt64 size, Boolean write) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 678
   at Ryujinx.Cpu.MemoryManager.ReadTracked[T](UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 150
   at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 141
   at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1031
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Hardware Specs :

CPU: AMD Ryzen 5 2600
GPU: NVIDIA GTX 1660 SUPER
RAM: 16GB

Screenshots :

image

Log file :

D2-1.0.0.log D2-1.0.6.log

LukeWarnut commented 3 years ago

DOOM 2

Game Update Version : 1.0.0 / 1.0.6 / 1.0.7

Current on master : 1.0.6906

1.0.0: Game proceeds to the title screen, but cannot progress without connection to bethesda.net

1.0.6: Game crashes on startup.

1.0.7: Game plays flawlessly at a high FPS.

Error from 1.0.6:

00:00:27.519 |E| HLE.GuestThread.40 Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFD9FA774F000.
00:00:27.573 |E| HLE.GuestThread.40 Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
   at Ryujinx.Memory.Tracking.MemoryTracking.VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write) in C:\projects\ryujinx\Ryujinx.Memory\Tracking\MemoryTracking.cs:line 214
   at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 171
   at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1038
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Hardware Specs :

CPU: AMD Ryzen 5 2600
GPU: NVIDIA GTX 1660 SUPER
RAM: 16GB

Screenshots :

1.0.0: 1.0.7: image image image

Log file :

DOOM2-100.log DOOM2-106.log DOOM2-107.log

EmulationFanatic commented 3 years ago

Updated, thanks!