Open Cronos-0 opened 4 years ago
Game Update Version: 1.0.1
Tested on master
: 1.0.4906
The emulator can enter in-game with rendering graphics
List of issues:
Screenshots: Native resolution 4x Docked
Videos: Bugged game logic representation Cannot climb up to the tower (1st level)
Game logic issue has been fixed in the latest master. Graphics are still getting bugged and you still gotta enable the ignore services option. If its not enabled it crashes at
00:00:06.218 |E| Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.ServiceNotImplementedException: Ryujinx.HLE.HOS.Services.Account.Acc.IAccountServiceForApplication: 141
You no longer need to enable ignore missing services with https://github.com/Ryujinx/Ryujinx/pull/1555. Can play now But the sound in the game is very bad both SoundIO and OpenAL.
Previous error : Services.Account.Acc.IAccountServiceForApplication: 141
There are still some graphics bugs. Can be edited at first Just adjust the resolution higher as in the picture below. It should fix, but not all. + Now I have completed 2 stages, still no errors after that.
Native resolution 2x Docked 3x Docked 4x Docked
@Cronos-0 can you update this entry please? :)
@EmulationFanatic You can close Issues as this game has a usa version, this version is no longer necessary. Actually, I deleted the jp version of the game, I was too lazy to dump new files. lol
@Cronos-0 we are actually trying to ensure all game IDs have individual game entries now, as there are some region-specific implementations.
ok. I will test it again this next day. Ovo-
Update fully playable....
Gotta leave it at status-ingame since there are still gpu bugs. :) Thanks for re-testing!
The graphics problems fix in new version. but it still has a serious bug,so the game cannot continue.
In stage 1, When you reach the position in the picture and pull out the stone, the character can’t grab the edge of the stone and fall down. on real machine, he can grab the edge between two stones and move to the next place.
emulator
real machine
Just started.
Ryujinx_1.0.6348_2021-01-20_22-28-05.log
Ryujinx version: 1.0.6348
Game version: 1.0.0
System Specs:
Applied Mods : [ No ]
thank for the hardwork!
Bug Report
The graphics problems fix in new version. but it still has a serious bug,so the game cannot continue.....
Confirm that the problem is fixed in 1.0.6382.
for my part the games launch well, the textures are good, but after a while the games crash and I have a frozen screen why ? .. : /
00:00:19.772 |S| HLE.OsThread.9 ServiceHid IsVibrationPermitted: Stubbed. {_vibrationPermitted: False} 00:00:19.791 |I| HLE.OsThread.5 ServiceAm SetTerminateResult: Result = 0x000002a2 (2162-0001). 00:00:20.270 |I| HLE.GuestThread.18 Cpu PrintGuestStackTrace: Guest stack trace: Process: Application, PID: 92 sdk:0x001824a0 nn::diag::detail::AbortImpl(char const, char const, char const, int, nn::Result const, nn::os::UserExceptionInfo const, char const, ...) sdk:0x00182564 Sub000000000cead564 sdk:0x00182600 nn::diag::detail::OnAssertionFailure(nn::diag::AssertionType, char const, char const, char const, int, char const, ...) sdk:0x003399c8 nn::os::detail::InternalConditionVariableImplByHorizon::Wait(nn::os::detail::InternalCriticalSection) sdk:0x00331638 nn::os::AcquireSemaphore(nn::os::SemaphoreType) main:0x002fd860 Sub0000000008301860 sdk:0x003344b8 Sub000000000d05f4b8 sdk:0x00338984 Sub000000000d063984 ??? Sub0000000000000000
00:00:20.272 |W| HLE.GuestThread.16 KernelSvc PrintResult: WaitSynchronization64 returned error ThreadTerminating. 00:00:20.272 |W| HLE.GuestThread.19 KernelSvc PrintResult: WaitProcessWideKeyAtomic64 returned error ThreadTerminating. 00:00:20.272 |W| HLE.GuestThread.20 KernelSvc PrintResult: WaitProcessWideKeyAtomic64 returned error ThreadTerminating. 00:00:20.272 |W| HLE.GuestThread.30 KernelSvc PrintResult: WaitProcessWideKeyAtomic64 returned error ThreadTerminating.
UPDATE I only tested 2 stages, the game doesn't seem to crash. The graphics have all been fixed.
Catherine Full Body for Nintendo Switch
Game Update Version : 1.0.0 / JP
Current on
master
: 1.0.6662UPDATE I only tested 2 stages, the game doesn't seem to crash. The graphics have all been fixed.
The game plays fine, ~sometimes the graphics will flash randomly or the text is missing. But it's not a big deal Just restart the game and play it again, this problem will disappear~ and the in-game sound is jerky on both SoundIO and OpenAL, as well as in (nvdec) the previously problematic graphics seem to have been all fixed. Sometimes, if you adjust a higher resolution, it can broken the graphics.
Hardware Specs :
GPU : GTX 1660 SUPER 6GB CPU : INTEL I5 8400 RAM : KINGSTON DDR4 16GB
Screenshots :