Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
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Kagamihara/Justice - 0100D58012FC2000 #3039

Open ekfacile opened 3 years ago

ekfacile commented 3 years ago

カガミハラ/ジャスティス

Game Update Version : 1.0.0

Current on master : 1.0.6052

Crash after a few tens of seconds after booting (keep black screen).

00:00:17.226 |E| GUI.RenderLoop Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFFFFFFFFFFFF.
00:00:17.241 |E| GUI.RenderLoop Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access a invalid memory region.
   at Ryujinx.Memory.MemoryBlock.ThrowInvalidMemoryRegionException() in C:\projects\ryujinx\Ryujinx.Memory\MemoryBlock.cs:line 288
   at Ryujinx.Cpu.MemoryManager.GetPhysicalAddressInternal(UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 535
   at Ryujinx.Cpu.MemoryManager.ReadImpl(UInt64 va, Span`1 data) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 434
   at Ryujinx.Cpu.MemoryManager.GetSpan(UInt64 va, Int32 size, Boolean tracked) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 275
   at Ryujinx.Graphics.Gpu.Engine.Methods.LaunchDma(GpuState state, Int32 argument) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\Inline2Memory.cs:line 46
   at Macro(MacroJitContext , GpuState , Int32 )
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Send(MethodParams meth) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 141
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Process(ReadOnlySpan`1 commandBuffer) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 101
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoDevice.DispatchCalls() in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoDevice.cs:line 174
   at Ryujinx.Ui.GlRenderer.Render() in C:\projects\ryujinx\Ryujinx\Ui\GLRenderer.cs:line 404
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Hardware Specs :

CPU: Ryzen 5 3600
GPU: NVIDIA GeForce GTX 1660 Ti
RAM: 16GB

Log file :

kagamihara_justice_Ryujinx_1.0.6052.log

ekfacile commented 3 years ago

Current on hotfix : 1.0.6075

The hotfix has no effect at all. The same error will be logged.

00:00:17.775 |E| GUI.RenderLoop Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFFFFFFFFFFFF.
00:00:17.787 |E| GUI.RenderLoop Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access a invalid memory region.
   at Ryujinx.Memory.MemoryBlock.ThrowInvalidMemoryRegionException() in C:\projects\ryujinx\Ryujinx.Memory\MemoryBlock.cs:line 288
   at Ryujinx.Cpu.MemoryManager.GetPhysicalAddressInternal(UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 535
   at Ryujinx.Cpu.MemoryManager.ReadImpl(UInt64 va, Span`1 data) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 434
   at Ryujinx.Cpu.MemoryManager.GetSpan(UInt64 va, Int32 size, Boolean tracked) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 275
   at Ryujinx.Graphics.Gpu.Engine.Methods.LaunchDma(GpuState state, Int32 argument) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\Inline2Memory.cs:line 46
   at Macro(MacroJitContext , GpuState , Int32 )
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Send(MethodParams meth) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 141
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Process(ReadOnlySpan`1 commandBuffer) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 101
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoDevice.DispatchCalls() in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoDevice.cs:line 174
   at Ryujinx.Ui.GlRenderer.Render() in C:\projects\ryujinx\Ryujinx\Ui\GLRenderer.cs:line 404
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Log file :

kagamihara_justice_Ryujinx_1.0.6075.log

vojo915 commented 3 years ago

Current on hash : ee6160e

Hardware Specs :

CPU: Ryzen 5 3600
GPU: GeForce GTX 1660 Ti
RAM: 16GB

Playable.

However, there are stutters throughout the audio.

Screenshots :

1_q99

2_q99

Log file :

Ryujinx_1.0.0+ee6160e_0100D58012FC2000.zip