Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
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Desire remaster ver. - 0100D870102BC000 #3077

Open ekfacile opened 3 years ago

ekfacile commented 3 years ago

DESIRE remaster ver.

Game Update Version : 1.0.0

Current on master : 1.0.6069

Boot success. However, the title movie fails to play and crashes.
Same case as #2901.

00:01:13.926 |E| GUI.RenderLoop Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFFFFFFFFFFFF.
00:01:13.938 |E| GUI.RenderLoop Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access a invalid memory region.
   at Ryujinx.Memory.MemoryBlock.ThrowInvalidMemoryRegionException() in C:\projects\ryujinx\Ryujinx.Memory\MemoryBlock.cs:line 288
   at Ryujinx.Cpu.MemoryManager.GetPhysicalAddressInternal(UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 535
   at Ryujinx.Graphics.Gpu.Memory.MemoryManager.Write[T](UInt64 gpuVa, T value) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Memory\MemoryManager.cs:line 94
   at Ryujinx.Graphics.Gpu.Engine.Methods.UniformBufferUpdate(GpuState state, Int32 argument) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\MethodUniformBufferUpdate.cs:line 18
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Send(MethodParams meth) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 154
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Process(ReadOnlySpan`1 commandBuffer) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 65
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoDevice.DispatchCalls() in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoDevice.cs:line 174
   at Ryujinx.Ui.GlRenderer.Render() in C:\projects\ryujinx\Ryujinx\Ui\GLRenderer.cs:line 404
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Hardware Specs :

CPU: Ryzen 5 3600
GPU: NVIDIA GeForce GTX 1660 Ti
RAM: 16GB

Screenshots :

crop_1 crop_2 crop_3 crop_4

Log file :

desire_remaster_ver_Ryujinx_1.0.6069.log

saldabain commented 3 years ago

Can you try this on my hotfix build?

ekfacile commented 3 years ago

Current on hotfix : 1.0.6075

The hotfix has no effect at all. The same error will be logged.

00:01:06.779 |E| GUI.RenderLoop Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFFFFFFFFFFFF.
00:01:06.790 |E| GUI.RenderLoop Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access a invalid memory region.
   at Ryujinx.Memory.MemoryBlock.ThrowInvalidMemoryRegionException() in C:\projects\ryujinx\Ryujinx.Memory\MemoryBlock.cs:line 288
   at Ryujinx.Cpu.MemoryManager.GetPhysicalAddressInternal(UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 535
   at Ryujinx.Graphics.Gpu.Memory.MemoryManager.Write[T](UInt64 gpuVa, T value) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Memory\MemoryManager.cs:line 94
   at Ryujinx.Graphics.Gpu.Engine.Methods.UniformBufferUpdate(GpuState state, Int32 argument) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\MethodUniformBufferUpdate.cs:line 18
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Send(MethodParams meth) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 154
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Process(ReadOnlySpan`1 commandBuffer) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 65
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoDevice.DispatchCalls() in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoDevice.cs:line 174
   at Ryujinx.Ui.GlRenderer.Render() in C:\projects\ryujinx\Ryujinx\Ui\GLRenderer.cs:line 404
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Log file :

desire_remaster_ver_Ryujinx_1.0.6075.log

ekfacile commented 3 years ago

Current on hotfix 1.0.6309 and 1.0.6332 (https://github.com/Ryujinx/Ryujinx/pull/1905)

in case 1.0.6309

The crash is resolved. It also accepts controller input.
However, the screen is black and I can't actually play it.

Same case as #2901.

Log file :

desire_remaster_ver_Ryujinx_1.0.6309.zip

in case 1.0.6332

The crash resolved in 1.0.6309 has recurred in 1.0.6332.

Same case as #2901.

Last error :

00:01:06.395 |E| GUI.RenderLoop Cpu InvalidAccessHandler: Invalid memory access at virtual address 0xFFFFFFFFFFFFFFFF.
00:01:06.413 |E| GUI.RenderLoop Application : Unhandled exception caught: Ryujinx.Memory.InvalidMemoryRegionException: Attempted to access an invalid memory region.
   at Ryujinx.Memory.MemoryBlock.ThrowInvalidMemoryRegionException() in C:\projects\ryujinx\Ryujinx.Memory\MemoryBlock.cs:line 292
   at Ryujinx.Cpu.MemoryManager.GetPhysicalAddressInternal(UInt64 va) in C:\projects\ryujinx\Ryujinx.Cpu\MemoryManager.cs:line 545
   at Ryujinx.Graphics.Gpu.Memory.MemoryManager.WriteImpl(UInt64 va, ReadOnlySpan`1 data, WriteCallback writeCallback) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Memory\MemoryManager.cs:line 194
   at Ryujinx.Graphics.Gpu.Memory.MemoryManager.Write[T](UInt64 va, T value) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Memory\MemoryManager.cs:line 147
   at Ryujinx.Graphics.Gpu.Engine.Methods.UniformBufferUpdate(GpuState state, Int32 argument) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\MethodUniformBufferUpdate.cs:line 18
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Send(MethodParams meth) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 154
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoProcessor.Process(ReadOnlySpan`1 commandBuffer) in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoProcessor.cs:line 65
   at Ryujinx.Graphics.Gpu.Engine.GPFifo.GPFifoDevice.DispatchCalls() in C:\projects\ryujinx\Ryujinx.Graphics.Gpu\Engine\GPFifo\GPFifoDevice.cs:line 176
   at Ryujinx.Ui.GlRenderer.Render() in C:\projects\ryujinx\Ryujinx\Ui\GLRenderer.cs:line 404
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Log file :

desire_remaster_ver_Ryujinx_1.0.6332.log