Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
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Problem Starting Animal Crossing New Horizons #3238

Closed PizzaLover175 closed 3 years ago

PizzaLover175 commented 3 years ago

Animal Crossing New Horizons

So i have a problem launching the game. I have the prod.keys and the title.keys and the firmware installed. When i want to start the game it just crash.

The Log says:

00:00:00.041 |N| Application PrintSystemInfo: Ryujinx Version: 1.0.6245 00:00:01.399 |N| Application PrintSystemInfo: Operating System: Microsoft Windows 6.1.7601 Service Pack 1 (X64) 00:00:01.399 |N| Application PrintSystemInfo: CPU: AMD Athlon(tm) II X2 250 Processor 00:00:01.400 |N| Application PrintSystemInfo: Total RAM: 8191 MB 00:00:01.405 |N| Application PrintSystemInfo: Logs Enabled: Info, Warning, Error, Guest, Stub 00:00:00.776 |I| Hid Configure: Configured Controller JoyconPair to Player1 00:00:00.906 |N| Application LoadApplication: Using Firmware Version: 9.2.0 00:00:00.907 |I| Application LoadApplication: Loading as XCI. 00:00:01.107 |I| ModLoader QueryContentsDir: Searching mods for Title 01006F8002326000 00:00:01.136 |I| Application EnsureSaveData: Ensuring required savedata exists. 00:00:01.335 |I| Loader LoadExeFs: Loading rtld... 00:00:01.375 |I| Loader PrintRoSectionInfo: rtld: Module: nnrtld 00:00:01.376 |I| Loader LoadExeFs: Loading main... 00:00:03.960 |I| Loader PrintRoSectionInfo: main: Module: D:\home\Project\Park\App\Rom\NX64\Product\code\Park.nss SDK Libraries: SDK MW+OmronSoftware+iWnn-1_9_0 SDK MW+Nintendo+NintendoSDK_libcurl-9_3_1-Release SDK MW+Nintendo+NintendoSDK_libz-9_3_1-Release SDK MW+Nintendo+NEX-4_6_3- SDK MW+Nintendo+PiaClone-5_24_0 SDK MW+Nintendo+PiaCommon-5_24_0 SDK MW+Nintendo+Pia-5_24_0 SDK MW+Nintendo+PiaLan-5_24_0 SDK MW+Nintendo+PiaLocal-5_24_0 SDK MW+Nintendo+PiaSession-5_24_0 SDK MW+Nintendo+PiaTransport-5_24_0 SDK MW+Nintendo+PiaNex-5_24_0-forNEX-4_6_3 SDK MW+Nintendo+NEX_MM-4_6_3 SDK MW+Nintendo+NintendoWare_Vfx2-9_3_1-Release SDK MW+Nintendo+NintendoWare_Font-9_3_1-Release SDK MW+Nintendo+NintendoWare_Ui2d-9_3_1-Release SDK MW+Nintendo+NintendoWare_G3d-9_3_1-Release SDK MW+Nintendo+NintendoWare_Atk-9_3_1-Release SDK MW+Nintendo+NEX_CO-4_6_3 SDK MW+Microsoft+Havok_Cloth-2019_1 SDK MW+Microsoft+Havok_Animation-2019_1 00:00:03.960 |I| Loader LoadExeFs: Loading subsdk0... 00:00:04.382 |I| Loader PrintRoSectionInfo: subsdk0: Module: multimedia SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-9_3_1-Release 00:00:04.383 |I| Loader LoadExeFs: Loading sdk... 00:00:05.569 |I| Loader PrintRoSectionInfo: sdk: Module: nnSdk FS SDK Version: 9.3.1 SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-9_3_1-Release SDK MW+Nintendo+NintendoSdk_nnSdk-9_3_1-Release SDK MW+Nintendo+NintendoSDK_NVN-9_3_1-Release 00:00:05.685 |I| Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True). 00:00:05.726 |I| Ptc Load: Loaded Profiling Info (size: 28607 bytes, profiled functions: 10044). 00:00:06.081 |I| Loader LoadNsos: Loading image 0 at 0x0000000008000000... 00:00:06.094 |I| Loader LoadNsos: Loading image 1 at 0x0000000008004000... 00:00:06.154 |I| Loader LoadNsos: Loading image 2 at 0x000000000babb000... 00:00:06.163 |I| Loader LoadNsos: Loading image 3 at 0x000000000c1c8000... 00:00:06.198 |I| Loader LoadNca: Application Loaded: Animal Crossing: New Horizons v1.0.0 [01006f8002326000] [64-bit] 00:00:07.246 |I| GUI.WindowThread Hid SetupNpad: Connected Controller JoyconPair to Player1 00:00:07.281 |N| GUI.RenderLoop Gpu PrintGpuInformation: ATI Technologies Inc. Radeon RX 570 Series (4.5.13497 Compatibility Profile Context 23.20.768.12) 00:00:07.466 |I| Ptc TranslationLogger: 0 of 10044 functions translated 00:00:08.408 |E| Application : Unhandled exception caught: System.ArgumentException: Failed to encode constant 0x3B5B0000. at ARMeilleure.CodeGen.X86.Assembler.WriteInstruction(Operand dest, Operand source, OperandType type, X86Instruction inst) in C:\projects\ryujinx\ARMeilleure\CodeGen\X86\Assembler.cs:line 986 at ARMeilleure.CodeGen.X86.CodeGenerator.GenerateStore(CodeGenContext context, Operand address, Operand value) in C:\projects\ryujinx\ARMeilleure\CodeGen\X86\CodeGenerator.cs:line 1588 at ARMeilleure.CodeGen.X86.CodeGenerator.GenerateOperation(CodeGenContext context, Operation operation) in C:\projects\ryujinx\ARMeilleure\CodeGen\X86\CodeGenerator.cs:line 502 at ARMeilleure.CodeGen.X86.CodeGenerator.Generate(CompilerContext cctx, PtcInfo ptcInfo) in C:\projects\ryujinx\ARMeilleure\CodeGen\X86\CodeGenerator.cs:line 169 at ARMeilleure.Translation.Compiler.Compile(ControlFlowGraph cfg, OperandType[] argTypes, OperandType retType, CompilerOptions options, PtcInfo ptcInfo) in C:\projects\ryujinx\ARMeilleure\Translation\Compiler.cs:line 58 at ARMeilleure.Translation.Translator.Translate(IMemoryManager memory, JumpTable jumpTable, UInt64 address, ExecutionMode mode, Boolean highCq) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 248 at ARMeilleure.Translation.PTC.Ptc.<>c__DisplayClass71_0.g__TranslateFuncs|0() in C:\projects\ryujinx\ARMeilleure\Translation\PTC\Ptc.cs:line 675 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Please help me :(

EmulationFanatic commented 3 years ago

This is a game compatibility database, and there is already an entry for this game. However, in looking at your log, your PC simply does not meet the minimum requirements for the emulator.

PizzaLover175 commented 3 years ago

This is a game compatibility database, and there is already an entry for this game. However, in looking at your log, your PC simply does not meet the minimum requirements for the emulator.

Oh okay :/ thank you