Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
The Unlicense
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Star Wars: Republic Commando - 0100FA10115F8000 #3506

Open LukeWarnut opened 3 years ago

LukeWarnut commented 3 years ago

Star Wars: Republic Commando

Game Update Version : 1.0.4

Current on master : 1.1.326

Graphics Backend : Vulkan

Apart from the LucasArts logo/intro being rendered incorrectly, everything loads and plays as it should now.

Hardware Specs :

CPU: Ryzen 7 5800X
GPU: NVIDIA RTX 3080 Ti
RAM: 32GB

Screenshots :

2022-10-25 06_20_25-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_20_50-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_21_37-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_23_04-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_23_52-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_25_32-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_26_22-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_27_53-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit 2022-10-25 06_28_30-Ryujinx 1 1 326 - Star Wars_ Republic Commando v1 0 4 (0100FA10115F8000) (32-bit

AcK77 commented 3 years ago

Needs an update

ffsPLASMA commented 3 years ago

It now shows the games boot screen but crashes afterwards.

Ryujinx Version: 1.0.6829

00:01:14.128 |E| HLE.GuestThread.21 Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.UndefinedInstructionException: The instruction at 0x0000000000758d50 (opcode 0xf3f222e2) is undefined! at Ryujinx.HLE.HOS.Kernel.Process.KProcess.UndefinedInstructionHandler(Object sender, InstUndefinedEventArgs e) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Process\KProcess.cs:line 1086 at ARMeilleure.Instructions.NativeInterface.Undefined(UInt64 address, Int32 opCode) in C:\projects\ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 59 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 142 at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1031 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Log file: Ryujinx_1.0.6829_2021-04-13_11-09-07.log

LukeWarnut commented 3 years ago

Updated

ffsPLASMA commented 3 years ago

Still crashing at same position.

Version: 1.0.6840

00:00:25.295 |E| HLE.GuestThread.21 Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.UndefinedInstructionException: The instruction at 0x0000000000758d50 (opcode 0xf3f222e2) is undefined! at Ryujinx.HLE.HOS.Kernel.Process.KProcess.UndefinedInstructionHandler(Object sender, InstUndefinedEventArgs e) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Process\KProcess.cs:line 1086 at ARMeilleure.Instructions.NativeInterface.Undefined(UInt64 address, Int32 opCode) in C:\projects\ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 59 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 142 at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1031 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()

Log: Ryujinx_1.0.6840_2021-04-18_10-55-13.log

MetrosexualGarbodor commented 1 year ago

Needs an update.

viksmir commented 1 year ago

Version: 1.0.4

Graphical artifact in the Lucasarts intro video, otherwise very much playable.

ryujinx_capture_2022-10-24_23-53-58 ryujinx_capture_2022-10-24_23-50-49 ryujinx_capture_2022-10-24_23-44-13

EmulationFanatic commented 1 year ago

Updated

LeaveNhA commented 8 months ago

The glitch you reported in the entry screen is in the game and appearing a lot. How can I provide some debug information?