Open MutantAura opened 2 years ago
As a side note the Japanese release (010057D00ECE4000) also exhibits the exact same behaviour. Didn't feel the need to open 2 issues for a functionally identical app.
Game Update Version : 1.1.0 Current on master : 1.0.7122
This application continues to crash as soon as a game is chosen. I've attempted with v1.0.0 and v1.1.0 and both crash at the same points, no matter what.
Last error returned.
00:00:29.150 |E| HLE.GuestThread.29 Application : Unhandled exception caught: System.NotImplementedException: SVC 0x004B is not implemented.
Hardware Specs : CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz GPU: NVIDIA RTX 2070 RAM: 16GB Outstanding Issues: Ryujinx/Ryujinx#2790
Test on Build 1.1.69
Update : 2.1.0
The game crash after loading...
Updated
Updated
Game Update Version : 2.8.0 Current on Master: 1.1.335 (with Vulkan)
Hardware Specs : CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz GPU: NVIDIA RTX 2070 (522.25) RAM: 16GB
This seems to be "Playable" now. I'm currently working through running each game but so far, I've opened 10 of 21 games and they are all running smoothly (N64 original smooth..). The Suspend Points are working as intended.
I haven't tested multiplayer but that will happen as well. I also went a little heavy on the Screenshots but you get the idea!
Still not able to play. Game Update Version : 2.8.0 Current: 1.1.359 (with Vulkan)
Should we put the roms in any specific directory?
Here are the ryujinx logs:
00:00:23.767 |E| HLE.GuestThread.15 Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.UndefinedInstructionException: The instruction at 0x0000000008021a20 (opcode 0xe7ffdefe) is undefined!
at Ryujinx.HLE.HOS.Kernel.Process.KProcess.UndefinedInstructionHandler(IExecutionContext context, UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Process\KProcess.cs:line 1105
at Ryujinx.Cpu.Jit.JitExecutionContext.UndefinedHandler(ExecutionContext context, UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\Ryujinx.Cpu\Jit\JitExecutionContext.cs:line 104
at ARMeilleure.State.ExecutionContext.OnUndefined(UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\ARMeilleure\State\ExecutionContext.cs:line 150
at ARMeilleure.Instructions.NativeInterface.Undefined(UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 59
Unhandled exception. Ryujinx.HLE.Exceptions.UndefinedInstructionException: The instruction at 0x0000000008021a20 (opcode 0xe7ffdefe) is undefined!
at Ryujinx.HLE.HOS.Kernel.Process.KProcess.UndefinedInstructionHandler(IExecutionContext context, UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Process\KProcess.cs:line 1105
at Ryujinx.Cpu.Jit.JitExecutionContext.UndefinedHandler(ExecutionContext context, UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\Ryujinx.Cpu\Jit\JitExecutionContext.cs:line 104
at ARMeilleure.State.ExecutionContext.OnUndefined(UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\ARMeilleure\State\ExecutionContext.cs:line 150
at ARMeilleure.Instructions.NativeInterface.Undefined(UInt64 address, Int32 opCode) in D:\a\Ryujinx\Ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 59
Monitored process exited.
No return code
here to say it's still in bad shape =/
here to say it's still in bad shape =/
Which OS? Which Hardware? Which games? A bit more of informations, as a log file, could be more useful for us. Thanks.
Ryzen 3 5300g GTx 1050ti 4gb 16bg ddr4 SSD
GoldenEye I will be checking others.
On Wed, Sep 27, 2023, 7:46 PM Ac_K @.***> wrote:
here to say it's still in bad shape =/
Which OS? Which Hardware? Which games? A bit more of informations, as a log file, could be more useful for us. Thanks.
— Reply to this email directly, view it on GitHub https://github.com/Ryujinx/Ryujinx-Games-List/issues/3751#issuecomment-1738289418, or unsubscribe https://github.com/notifications/unsubscribe-auth/BCS4EU3W7EJJNVEZCSXXQXTX4TCGXANCNFSM5G5J73GQ . You are receiving this because you commented.Message ID: @.***>
What do you mean with "bad shape"? Is it slow? Does it crash? Does it freeze? Does it not render properly? Does it have audio issues? You're providing almost no information at all.
Sorry dang lol. Audio issues. Game shows 60fps but gameplay is like 10. (And I grew up on N64 it's playing worse than that). I'll see if I can find a log file.
On Wed, Sep 27, 2023, 8:00 PM gdkchan @.***> wrote:
What do you mean with "bad shape"? Is it slow? Does it crash? Does it freeze? Does it not render properly? Does it have audio issues? You're providing almost no information at all.
— Reply to this email directly, view it on GitHub https://github.com/Ryujinx/Ryujinx-Games-List/issues/3751#issuecomment-1738297589, or unsubscribe https://github.com/notifications/unsubscribe-auth/BCS4EUZFBWTQKGZ4WO547NTX4TD3RANCNFSM5G5J73GQ . You are receiving this because you commented.Message ID: @.***>
not sure if that's what you need?
On Wed, Sep 27, 2023 at 8:03 PM John Evans @.***> wrote:
Sorry dang lol. Audio issues. Game shows 60fps but gameplay is like 10. (And I grew up on N64 it's playing worse than that). I'll see if I can find a log file.
On Wed, Sep 27, 2023, 8:00 PM gdkchan @.***> wrote:
What do you mean with "bad shape"? Is it slow? Does it crash? Does it freeze? Does it not render properly? Does it have audio issues? You're providing almost no information at all.
— Reply to this email directly, view it on GitHub https://github.com/Ryujinx/Ryujinx-Games-List/issues/3751#issuecomment-1738297589, or unsubscribe https://github.com/notifications/unsubscribe-auth/BCS4EUZFBWTQKGZ4WO547NTX4TD3RANCNFSM5G5J73GQ . You are receiving this because you commented.Message ID: @.***>
As of the latest Nintendo 64 Nintendo Switch Online update, the game seems to crash Ryujinx when attempting to run any of the games/roms. It loads, but when you click a title it crashes.
Hello running MacBook Air M1 and Nintendo 64 opens up but as soon as I try and launch any game the entire application crashes. Any fix for this?
Here are the crash logs from my system.
Without_pptc Ryujinx_1.1.1100_2023-12-18_13-27-10.log
With PPTC Ryujinx_1.1.1100_2023-12-18_13-26-47.log
Ryujinx Build Version 1.1.1291
Game Version 2.15.0
Graphics Backend Vulkan
Specs GPU: 7800-XT CPU: 7600X GPU Driver Version: Latest RAM: 16GB
Game State Playable
Nintendo 64 Online now seems very good, and the only issues I noticed were slight fps drops that happened once or twice on each game, not big enough to make me not want to play it anymore or call it unplayable. In summary, Nintendo 64 Online is in good shape, although there are tiny fps drops; they're not severe enough to make me call the game unplayable.
Nintendo 64 - Nintendo Switch Online
Game Update Version : 2.1.0
Current on master : 1.1.120
Launches to title select and all N64 titles are bootable and playable. Some titles present minor to moderate graphical glitches. General stutters present in most titles.
Hardware Specs :
CPU: R5 5600X
GPU: NVIDIA RTX 3070 FE
RAM: 32GB
Outstanding Issues:
Screenshots :
Ryujinx:
![image](https://user-images.githubusercontent.com/44103205/167262829-eed3f584-1eca-4317-a865-fa0443b9720d.png)