Plays an NVDEC intro (with "mosaics" on some frames, not sure if emulation-related), then crashes (with a network-related error, it seems).
Last error returned: Application : Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at Ryujinx.HLE.HOS.Services.Sockets.Bsd.BsdSockAddr.FromIPEndPoint(IPEndPoint endpoint) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\Types\BsdSockAddr.cs:line 27
at Ryujinx.HLE.HOS.Services.Sockets.Bsd.IClient.WriteSockAddr(ServiceCtx context, UInt64 bufferPosition, ISocket socket, Boolean isRemote) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\IClient.cs:line 125
at Ryujinx.HLE.HOS.Services.Sockets.Bsd.IClient.GetSockName(ServiceCtx context) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\IClient.cs:line 608
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object , Span`1& , Signature , Boolean , Boolean )
at System.Reflection.RuntimeMethodInfo.Invoke(Object , BindingFlags , Binder , Object[] , CultureInfo )
at Ryujinx.HLE.HOS.Services.IpcService.CallHipcMethod(ServiceCtx context) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 122
at Ryujinx.HLE.HOS.Services.ServerBase.Process(Int32 serverSessionHandle, UInt64 recvListAddr) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 218
at Ryujinx.HLE.HOS.Services.ServerBase.ServerLoop() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 137
at Ryujinx.HLE.HOS.Services.ServerBase.Main() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 85
at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1261
at System.Threading.Thread.StartCallback()
Zengeon
Game Update Version : 1.61
Current on
master
: 1.1.335Graphics Backend : Both Vulkan and OpenGL
Plays an NVDEC intro (with "mosaics" on some frames, not sure if emulation-related), then crashes (with a network-related error, it seems).
Hardware Specs :
CPU: i5-11400H
GPU: NVIDIA RTX 3050
RAM: 24GB
Screenshots :
Log file :
Ryujinx_1.1.335_2022-11-02_02-35-59.log