Ryujinx / Ryujinx-Games-List

List of games & demos tested on Ryujinx
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Zengeon - 0100057011E50000 #4158

Open F1ReB4LL opened 1 year ago

F1ReB4LL commented 1 year ago

Zengeon

Game Update Version : 1.61

Current on master : 1.1.335

Graphics Backend : Both Vulkan and OpenGL

Plays an NVDEC intro (with "mosaics" on some frames, not sure if emulation-related), then crashes (with a network-related error, it seems).

Last error returned: Application : Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at Ryujinx.HLE.HOS.Services.Sockets.Bsd.BsdSockAddr.FromIPEndPoint(IPEndPoint endpoint) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\Types\BsdSockAddr.cs:line 27
   at Ryujinx.HLE.HOS.Services.Sockets.Bsd.IClient.WriteSockAddr(ServiceCtx context, UInt64 bufferPosition, ISocket socket, Boolean isRemote) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\IClient.cs:line 125
   at Ryujinx.HLE.HOS.Services.Sockets.Bsd.IClient.GetSockName(ServiceCtx context) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\Sockets\Bsd\IClient.cs:line 608
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object , Span`1& , Signature , Boolean , Boolean )
   at System.Reflection.RuntimeMethodInfo.Invoke(Object , BindingFlags , Binder , Object[] , CultureInfo )
   at Ryujinx.HLE.HOS.Services.IpcService.CallHipcMethod(ServiceCtx context) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\IpcService.cs:line 122
   at Ryujinx.HLE.HOS.Services.ServerBase.Process(Int32 serverSessionHandle, UInt64 recvListAddr) in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 218
   at Ryujinx.HLE.HOS.Services.ServerBase.ServerLoop() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 137
   at Ryujinx.HLE.HOS.Services.ServerBase.Main() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Services\ServerBase.cs:line 85
   at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in D:\a\Ryujinx\Ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1261
   at System.Threading.Thread.StartCallback()

Hardware Specs :

CPU: i5-11400H
GPU: NVIDIA RTX 3050
RAM: 24GB

Screenshots :

ryujinx_zgn1 ryujinx_zgn3 ryujinx_zgn2

Log file :

Ryujinx_1.1.335_2022-11-02_02-35-59.log

F1ReB4LL commented 4 months ago

Was fixed in 1.1.1143 by https://github.com/Ryujinx/Ryujinx/pull/6206

ryujinx_zgn4 ryujinx_zgn5 ryujinx_zgn6 ryujinx_zgn7 ryujinx_zgn8