Open teszNU opened 5 months ago
Game Name 逆转裁判四五六 王泥喜精选集 (Apollo Justice Ace Attorney Trilogy)
Game Update Version 1.0.1
Emulator Build Version 1.1.1139
Graphics Backend Vulkan
Hardware Specs
Game State Crash at some spec scene
Crash Log: Ryujinx_1.1.1139_2024-01-27_07-07-44.log
Save: 0.zip
Crash at some spec scene
What is the exact scene where it is supposed to crash? Maybe you can show a picture on the moments before the crash?
Crash at some spec scene
What is the exact scene where it is supposed to crash? Maybe you can show a picture on the moments before the crash?
Please unzip 0.zip and import the saved data, use this saved slot:
Then click and click, until this scene, one more click, and it crashes:
I'm in the same situation at the moment. I think the game crashes in every part where there's a 3d animation production. Who knows how to solve it?
a crash occurs Among the evidence from the first episode, when you press a wine bottle, the pendant scene of Naruhodo, and when O'Doroki sees a rotating chair.
I'm new to GitHub and I'm not sure how to fix it. Do I need to modify the coding?
There's a problem in the second case of the first game where it doesn't let you ink the footprint and instead shows some messed up graphics.
Here's a picture:
Crash at some spec scene
What is the exact scene where it is supposed to crash? Maybe you can show a picture on the moments before the crash?
Please unzip 0.zip and import the saved data, use this saved slot:
Then click and click, until this scene, one more click, and it crashes:
I also get this same error using Ryujinx on MacBook M1 with Vulkan
Can the label be changed from playable please? Does seem to crash anytime the 3D item GUI comes into play. Also with Dual Destinies, the 3D models of the characters flicker as well. So it's not really playable just yet
Can the label be changed from playable please? Does seem to crash anytime the 3D item GUI comes into play. Also with Dual Destinies, the 3D models of the characters flicker as well. So it's not really playable just yet
That only happens on macOS (or OpenGL, but I don't think anyone uses that anymore). I don't think we currently label games based on macOS state alone. If you don't want to wait until the fix is merged, you can just use the build on the PR https://github.com/Ryujinx/Ryujinx/pull/6190#issuecomment-1913411210 (expand Experimental GUI (Avalonia)
dropdown, get the one ending with macos_universal
).
I'm in the same situation at the moment. I think the game crashes in every part where there's a 3d animation production. Who knows how to solve it?
on windows for me on the US version it works just fine (it ran 3d way better then yuzu and I saw no issues)
Some small bug. There will be some small gaps in many character image, and some character movements will appear abnormally jagged under the native resolution.
I was able to play the title fine before (version 1.1.1330) except for the section where you have to get boot prints in chapter 2 of the first game. That seems to have caused the emulator/game to crash after a few seconds. That section seems to somewhat work with the last build of Yuzu EA 4176 however (although there were graphical issues in Yuzu like reported by @daguiar1609).
However, since the 1.1.1334 update, the game straight up refuses to load. The emulator gets past the "Compiling PTC" and then crashes the emulator after 10-20 seconds. The log doesn't appear to provide much information. I am running the Linux build on a Steam Deck OLED with Vulkan backend. I have installed the latest available firmware at the time of this comment (18.1.0). Any help would be appreciated.
I have tested other games (Prince of Persia: The Lost Crown) and they seem to run without any issue.
FWIW it is still working fine here.
You can try:
OK, seems like nuking the Ryujinx folder inside ~/.config and redoing the firmware / keys seems to have fixed it for me.
I figured everything out. The main problem occurred in Apollo Justice 4. Under the native resolution of the console mode, some of the character's movements will be rendered at the resolution of the handheld mode, so some movements have a glitchy feel. This problem can be solved by improving the resolution. To solve the problem, 4X is the best, but it will cause another problem. As I said above, there will be gaps in the character drawing.
But again, these problems do not affect the gameplay. I just want to understand why there are problems.
Game Name
逆转裁判四五六 王泥喜精选集 (Apollo Justice Ace Attorney Trilogy)
Game Update Version
1.0.1
Emulator Build Version
1.1.1125
Graphics Backend
Vulkan
Hardware Specs
CPU: AMD A8-7500 Radeon R7, 10 Compute Cores 4C+6G
GPU: NVIDIA GeForce GT 1030 (Dell OEM)
GPU Driver version: 546.33.0.0
RAM: 8GB
Game State
OSVER: Microsoft Windows 11 23H2 22631.3007 ”一斤鸭梨!“ Runtime fine and not found any problems.
Screenshots
Log File
Ryujinx_1.1.1125_2024-01-25_09-09-28.log