Open lostromb opened 1 month ago
ACE COMBAT™ 7: SKIES UNKNOWN DELUXE EDITION
v1.0.0
1.1.1353
Vulkan
Game runs fine but has some graphical issues.
The clouds are not rendered correctly.
[!NOTE]
The issue might be related to some bindless issues because in the log you can findGPU.MainThread Gpu Log: Shader translator: Failed to find handle source for bindless access of type "texture2D".
The cloud rendering issue isn't as noticeable in the early game but by mission 3 is becomes obvious.
The cloud rendering issue isn't as noticeable in the early game but by mission 3 is becomes obvious.
How obvious
Well, huh. I went to go repro it this morning on the same hardware and ryu version but couldn't. It was a somewhat distracting mosaic-like effect when in the clouds. But playing a few hours today it appeared that most clouds just weren't rendered at all. Mission 7 would probably make it the most obvious - there's supposed to be rain and thunderclouds, but instead you just see most of the terrain clearly and lightning appearing randomly in the air.
For the sake being helpful, here's a save file up to mission 7 for anyone who wants to repro. SigmaSave.zip
Only getting 5fps on version 1.1.1373 on a 5800X with 32 gig and a 6900XT
Only getting 5fps on version 1.1.1373 on a 5800X with 32 gig and a 6900XT
I have a similar but worse setup and no perf issues, so...... idk? Playing on Windows? Game version 1.0.0? Is it only slow in specific spots?
00:00:00.129 |N| Application Print: CPU: AMD Ryzen 7 3800X 8-Core Processor ; 16 logical
00:00:00.130 |N| Application Print: RAM: Total 31.9 GiB ; Available 13.1 GiB
00:00:05.843 |N| GUI.RenderThread Gpu PrintGpuInformation: AMD Radeon RX 5500 XT (Vulkan v1.3.262, Driver v2.0.283)
Game Name
ACE COMBAT™ 7: SKIES UNKNOWN DELUXE EDITION
Game Update Version
1.0.0
Emulator Build Version
1.1.1345
Graphics Backend
Vulkan
Hardware Specs
CPU: AMD Ryzen 5 5600X 6-Core Processor ; 12 logical GPU: NVIDIA GeForce GTX TITAN X (Vulkan v1.3.242, Driver v536.67.0.0) Operating System: Microsoft Windows 10.0.22631 (X64) RAM: Total 15.9 GiB ; Available 10 GiB
Game State
No noticeable issues in the first 30 minutes of gameplay. Cinematics, menus, in-game rendering, audio all seem to work perfectly and at full speed.
Gameplay video
The only other notable thing is a warning in the logs:
Shader translator: Failed to find handle source for bindless access of type "texture2D".
This might just be common with most UE4 games using bindless, but maybe this game could be a test case for some of those code paths.Screenshots
Log File
Ryujinx_1.1.1345_2024-07-13_10-22-45.log