Open EmulationFanatic opened 4 years ago
master
Game now boots, but crashes after showing a loading splash screen.
HLE.GuestThread.15 Cpu PrintGuestStackTrace: Guest stack trace: Process: Application, PID: 92 sdk:0x0004dd64 nn::diag::detail::InvokeAbortObserver(nn::diag::AbortInfo const&) sdk:0x0004c770 nn::diag::detail::VAbortImpl(char const*, char const*, char const*, int, nn::Result const*, nn::os::UserExceptionInfo const*, char const*, std::__va_list) sdk:0x0004c844 Sub000000000b9d0844 sdk:0x0005a8d4 Sub000000000b9de8d4 main:0x01e12c5c Sub0000000009e16c5c main:0x002cae28 Sub00000000082cee28 main:0x00330c88 Sub0000000008334c88 main:0x00330d28 Sub0000000008334d28 main:0x0023ffac Sub0000000008243fac main:0x0023fea0 Sub0000000008243ea0 main:0x0085d5b4 Sub00000000088615b4 main:0x00000234 Sub0000000008004234 main:0x0111ab54 Sub000000000911eb54 main:0x011893f4 Sub000000000918d3f4 main:0x0117c5d8 Sub00000000091805d8 main:0x01687318 Sub000000000968b318 main:0x01687778 Sub000000000968b778 main:0x016871bc Sub000000000968b1bc main:0x01647f24 Sub000000000964bf24 main:0x01718e24 Sub000000000971ce24 main:0x01718a54 Sub000000000971ca54 main:0x01718608 Sub000000000971c608 main:0x017198f4 Sub000000000971d8f4 main:0x01719f74 Sub000000000971df74 main:0x011ebe8c Sub00000000091efe8c main:0x01179344 nnMain sdk:0x0008492c nn::init::Start(unsigned long, unsigned long, void (*)(), void (*)()) rtld:0x000000ac Sub00000000080000ac 00:00:35.559 |E| HLE.GuestThread.15 Application : Unhandled exception caught: Ryujinx.HLE.Exceptions.UndefinedInstructionException: The instruction at 0x000000000917cc64 (opcode 0xe7ffdefe) is undefined! at Ryujinx.HLE.HOS.Kernel.Process.KProcess.UndefinedInstructionHandler(Object sender, InstUndefinedEventArgs e) in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Process\KProcess.cs:line 1086 at ARMeilleure.Instructions.NativeInterface.Undefined(UInt64 address, Int32 opCode) in C:\projects\ryujinx\ARMeilleure\Instructions\NativeInterface.cs:line 58 at ARMeilleure.Translation.Translator.Execute(ExecutionContext context, UInt64 address) in C:\projects\ryujinx\ARMeilleure\Translation\Translator.cs:line 127 at Ryujinx.HLE.HOS.Kernel.Threading.KThread.ThreadStart() in C:\projects\ryujinx\Ryujinx.HLE\HOS\Kernel\Threading\KThread.cs:line 1031 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()
https://github.com/Ryujinx/Ryujinx/issues/1340
MSR.log
Updated
Same status on 1.0.6846
Same status on 1.1.205
Same status on 1.1.451
Mahjong Solitaire Refresh
Game Update Version : 1.0.1
Current on
master
: 1.0.6069Game now boots, but crashes after showing a loading splash screen.
Hardware Specs :
CPU: Ryzen 7 5800X
GPU: NVIDIA GTX 1080
RAM: 32GB
Outstanding Issues:
https://github.com/Ryujinx/Ryujinx/issues/1340
Screenshots :
Log file :
MSR.log