Ryujinx / Ryujinx

Experimental Nintendo Switch Emulator written in C#
https://www.ryujinx.org
MIT License
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crash when run games for mbp 2019 16-inch intel #6111

Closed allan00 closed 7 months ago

allan00 commented 8 months ago

Description of the issue

i have tried 2 games ryujinx crashed with AMD Radeon Pro 5300M 4 GB. simulatoe can load and entergame, but cashed at the 2nd screen.

here are logs: Ryujinx_1.1.1106_2024-01-13_14-12-29.log

game:The Legend of Zelda_ Breath of the Wild v786432 (01007EF00011E000)

Xnip2024-01-13_14-14-10

Reproduction steps

1.just lanuch the game successfully 2.always crashed at the 2nd creen.

Log file

00:00:00.079 |I| Configuration LogValueChange: ResScale set to: 1 00:00:00.087 |I| Configuration LogValueChange: ResScaleCustom set to: 1 00:00:00.088 |I| Configuration LogValueChange: MaxAnisotropy set to: -1 00:00:00.088 |I| Configuration LogValueChange: AspectRatio set to: Fixed16x9 00:00:00.089 |I| Configuration LogValueChange: BackendThreading set to: On 00:00:00.090 |I| Configuration LogValueChange: GraphicsBackend set to: Vulkan 00:00:00.091 |I| Configuration LogValueChange: PreferredGpu set to: 0x1002_0x7340 00:00:00.092 |I| Configuration LogValueChange: AntiAliasing set to: None 00:00:00.093 |I| Configuration LogValueChange: ScalingFilter set to: Bilinear 00:00:00.093 |I| Configuration LogValueChange: ScalingFilterLevel set to: 80 00:00:00.095 |I| Configuration LogValueChange: EnableDockedMode set to: True 00:00:00.095 |I| Configuration LogValueChange: EnableVsync set to: True 00:00:00.095 |I| Configuration LogValueChange: EnableShaderCache set to: True 00:00:00.095 |I| Configuration LogValueChange: EnableTextureRecompression set to: False 00:00:00.095 |I| Configuration LogValueChange: EnableMacroHLE set to: True 00:00:00.095 |I| Configuration LogValueChange: EnableColorSpacePassthrough set to: False 00:00:00.095 |I| Configuration LogValueChange: EnablePtc set to: True 00:00:00.095 |I| Configuration LogValueChange: EnableInternetAccess set to: False 00:00:00.096 |I| Configuration LogValueChange: EnableFsIntegrityChecks set to: True 00:00:00.096 |I| Configuration LogValueChange: FsGlobalAccessLogMode set to: 0 00:00:00.096 |I| Configuration LogValueChange: AudioBackend set to: SDL2 00:00:00.097 |I| Configuration LogValueChange: AudioVolume set to: 1 00:00:00.098 |I| Configuration LogValueChange: MemoryManagerMode set to: SoftwarePageTable 00:00:00.098 |I| Configuration LogValueChange: ExpandRam set to: False 00:00:00.098 |I| Configuration LogValueChange: IgnoreMissingServices set to: False 00:00:00.098 |I| Configuration LogValueChange: UseHypervisor set to: True 00:00:00.102 |I| Configuration LogValueChange: MultiplayerMode set to: Disabled 00:00:00.103 |N| Application PrintSystemInfo: Ryujinx Version: 1.1.1106 00:00:00.113 |N| Application Print: Operating System: macOS 14.2.1 (23C71) (X64) 00:00:00.113 |N| Application Print: CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz ; 12 logical 00:00:00.116 |N| Application Print: RAM: Total 16 GiB ; Available 6.9 GiB 00:00:00.118 |N| Application PrintSystemInfo: Logs Enabled: Info, Warning, Error, Guest, Stub 00:00:00.119 |N| Application PrintSystemInfo: Launch Mode: UserProfile 00:00:04.388 |E| .NET TP Worker 2024-01-13 14:12:33.474 Ryujinx[8139:147774] WARNING: Secure coding is not enabled for restorable state! Enable secure coding by implementing NSApplicationDelegate.applicationSupportsSecureRestorableState: and returning YES. 00:00:00.169 |I| Gpu : Backend Threading (On): True 00:00:00.608 |N| Application LoadGuestApplication: Using Firmware Version: 17.0.0 00:00:00.608 |I| Application LoadGuestApplication: Loading as XCI. 00:00:00.627 |I| Application AddAocItem: Found AddOnContent with TitleId 01007EF00011F001 00:00:00.628 |I| Application AddAocItem: Found AddOnContent with TitleId 01007EF00011F002 00:00:00.660 |I| ModLoader QueryContentsDir: Searching mods for Title 01007EF00011E000 00:00:00.660 |I| ModLoader QueryContentsDir: Searching mods for DLC 01007EF00011F001 00:00:00.660 |I| ModLoader QueryContentsDir: Searching mods for DLC 01007EF00011F002 00:00:00.661 |I| ModLoader QueryContentsDir: Searching mods for Title 01007EF00011E000 00:00:00.661 |I| ModLoader QueryContentsDir: Searching mods for DLC 01007EF00011F001 00:00:00.661 |I| ModLoader QueryContentsDir: Searching mods for DLC 01007EF00011F002 00:00:00.668 |I| Loader Load: Loading rtld... 00:00:00.675 |I| Loader PrintRoSectionInfo: rtld: Module: nnrtld 00:00:00.675 |I| Loader Load: Loading main... 00:00:01.080 |I| Loader PrintRoSectionInfo: main: Module: D:\home\Cafe\U-King\trunk\Game\App\Rom\NX64\Product\code\U-King.nss SDK Libraries: SDK MW+Nintendo+NintendoWare_Atk-7_3_2-Release SDK MW+Nintendo+NintendoWare_Font-7_3_2-Release SDK MW+Nintendo+NintendoWare_G3d-7_3_2-Release SDK MW+Nintendo+NintendoWare_Ui2d-7_3_2-Release SDK MW+Nintendo+NintendoWare_Vfx-7_3_2-Release SDK MW+Microsoft+Havok_Cloth-2014_2 SDK MW+Microsoft+Havok-2014_2 SDK MW+Microsoft+Havok_Animation-2014_2 SDK MW+Microsoft+Havok_AI-2014_2 SDK MW+Microsoft+Havok_Physics2012-2014_2 00:00:01.080 |I| Loader Load: Loading subsdk0... 00:00:01.134 |I| Loader PrintRoSectionInfo: subsdk0: Module: multimedia SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-7_3_2-Release 00:00:01.134 |I| Loader Load: Loading sdk... 00:00:01.239 |I| Loader PrintRoSectionInfo: sdk: Module: nnSdk FS SDK Version: 7.3.2 SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-7_3_2-Release SDK MW+Nintendo+NintendoSdk_nnSdk-7_3_2-Release SDK MW+Nintendo+NintendoSDK_NVN-7_3_2-Release 00:00:01.337 |I| Ptc Initialize: Initializing Profiled Persistent Translation Cache (enabled: True). 00:00:03.636 |I| Ptc Load: Loaded Translation Cache (size: 198459910 bytes, translated functions: 47236). 00:00:03.659 |I| Ptc Load: Loaded Profiling Info (size: 161983 bytes, profiled functions: 47228). 00:00:03.665 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000... 00:00:03.666 |I| Loader LoadNsos: Loading image 1 at 0x0000000008504000... 00:00:03.694 |I| Loader LoadNsos: Loading image 2 at 0x000000000b26a000... 00:00:03.698 |I| Loader LoadNsos: Loading image 3 at 0x000000000b987000... 00:00:03.706 |I| ModLoader LoadCheats: Build ids found for title 01007EF00011E000: 39E10C07096696C9C4E228496C4BC44D6B9E0041000000000000000000000000 8E9978D50BDD20B4C8395A106C27FFDE00000000000000000000000000000000 93FF8252D975ADF07230CB86C83301C53F2804DF000000000000000000000000 FCF93A41B08C5193A1410D262602DC621617C56F000000000000000000000000 00:00:03.709 |I| Application EnsureSaveData: Ensuring required savedata exists. 00:00:03.765 |I| Loader Start: Application Loaded: 塞尔达传说 旷野之息 v1.6.0 [01007ef00011e000] [64-bit] 00:00:03.798 |I| GUI.WindowThread Hid Configure: Configured Controller JoyconPair to Player1 00:00:03.813 |I| GUI.WindowThread Hid SetupNpad: Connected Controller JoyconPair to Player1 00:00:03.826 |E| .NET TP Worker [mvk-info] MoltenVK version 1.2.0, supporting Vulkan version 1.2.231. 00:00:03.826 |E| .NET TP Worker The following 83 Vulkan extensions are supported: 00:00:03.826 |E| .NET TP Worker VK_KHR_16bit_storage v1 00:00:03.826 |E| .NET TP Worker VK_KHR_8bit_storage v1 00:00:03.826 |E| .NET TP Worker VK_KHR_bind_memory2 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_buffer_device_address v1 00:00:03.826 |E| .NET TP Worker VK_KHR_create_renderpass2 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_dedicated_allocation v3 00:00:03.826 |E| .NET TP Worker VK_KHR_depth_stencil_resolve v1 00:00:03.826 |E| .NET TP Worker VK_KHR_descriptor_update_template v1 00:00:03.826 |E| .NET TP Worker VK_KHR_device_group v4 00:00:03.826 |E| .NET TP Worker VK_KHR_device_group_creation v1 00:00:03.826 |E| .NET TP Worker VK_KHR_driver_properties v1 00:00:03.826 |E| .NET TP Worker VK_KHR_dynamic_rendering v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_fence v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_fence_capabilities v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_memory v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_memory_capabilities v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_semaphore v1 00:00:03.826 |E| .NET TP Worker VK_KHR_external_semaphore_capabilities v1 00:00:03.826 |E| .NET TP Worker VK_KHR_fragment_shader_barycentric v1 00:00:03.826 |E| .NET TP Worker VK_KHR_get_memory_requirements2 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_get_physical_device_properties2 v2 00:00:03.826 |E| .NET TP Worker VK_KHR_get_surface_capabilities2 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_imageless_framebuffer v1 00:00:03.826 |E| .NET TP Worker VK_KHR_image_format_list v1 00:00:03.826 |E| .NET TP Worker VK_KHR_maintenance1 v2 00:00:03.826 |E| .NET TP Worker VK_KHR_maintenance2 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_maintenance3 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_multiview v1 00:00:03.826 |E| .NET TP Worker VK_KHR_portability_subset v1 00:00:03.826 |E| .NET TP Worker VK_KHR_push_descriptor v2 00:00:03.826 |E| .NET TP Worker VK_KHR_relaxed_block_layout v1 00:00:03.826 |E| .NET TP Worker VK_KHR_sampler_mirror_clamp_to_edge v3 00:00:03.826 |E| .NET TP Worker VK_KHR_sampler_ycbcr_conversion v14 00:00:03.826 |E| .NET TP Worker VK_KHR_separate_depth_stencil_layouts v1 00:00:03.826 |E| .NET TP Worker VK_KHR_shader_draw_parameters v1 00:00:03.826 |E| .NET TP Worker VK_KHR_shader_float_controls v4 00:00:03.826 |E| .NET TP Worker VK_KHR_shader_float16_int8 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_shader_subgroup_extended_types v1 00:00:03.826 |E| .NET TP Worker VK_KHR_spirv_1_4 v1 00:00:03.826 |E| .NET TP Worker VK_KHR_storage_buffer_storage_class v1 00:00:03.826 |E| .NET TP Worker VK_KHR_surface v25 00:00:03.826 |E| .NET TP Worker VK_KHR_swapchain v70 00:00:03.826 |E| .NET TP Worker VK_KHR_swapchain_mutable_format v1 00:00:03.826 |E| .NET TP Worker VK_KHR_timeline_semaphore v2 00:00:03.826 |E| .NET TP Worker VK_KHR_uniform_buffer_standard_layout v1 00:00:03.826 |E| .NET TP Worker VK_KHR_variable_pointers v1 00:00:03.826 |E| .NET TP Worker VK_EXT_buffer_device_address v2 00:00:03.826 |E| .NET TP Worker VK_EXT_debug_marker v4 00:00:03.826 |E| .NET TP Worker VK_EXT_debug_report v10 00:00:03.826 |E| .NET TP Worker VK_EXT_debug_utils v2 00:00:03.826 |E| .NET TP Worker VK_EXT_descriptor_indexing v2 00:00:03.826 |E| .NET TP Worker VK_EXT_fragment_shader_interlock v1 00:00:03.826 |E| .NET TP Worker VK_EXT_hdr_metadata v2 00:00:03.826 |E| .NET TP Worker VK_EXT_host_query_reset v1 00:00:03.826 |E| .NET TP Worker VK_EXT_image_robustness v1 00:00:03.826 |E| .NET TP Worker VK_EXT_inline_uniform_block v1 00:00:03.826 |E| .NET TP Worker VK_EXT_memory_budget v1 00:00:03.826 |E| .NET TP Worker VK_EXT_metal_objects v1 00:00:03.826 |E| .NET TP Worker VK_EXT_metal_surface v1 00:00:03.826 |E| .NET TP Worker VK_EXT_post_depth_coverage v1 00:00:03.826 |E| .NET TP Worker VK_EXT_private_data v1 00:00:03.826 |E| .NET TP Worker VK_EXT_robustness2 v1 00:00:03.826 |E| .NET TP Worker VK_EXT_sample_locations v1 00:00:03.826 |E| .NET TP Worker VK_EXT_scalar_block_layout v1 00:00:03.826 |E| .NET TP Worker VK_EXT_separate_stencil_usage v1 00:00:03.826 |E| .NET TP Worker VK_EXT_shader_stencil_export v1 00:00:03.826 |E| .NET TP Worker VK_EXT_shader_viewport_index_layer v1 00:00:03.826 |E| .NET TP Worker VK_EXT_subgroup_size_control v2 00:00:03.826 |E| .NET TP Worker VK_EXT_swapchain_colorspace v4 00:00:03.827 |E| .NET TP Worker VK_EXT_texel_buffer_alignment v1 00:00:03.827 |E| .NET TP Worker VK_EXT_texture_compression_astc_hdr v1 00:00:03.827 |E| .NET TP Worker VK_EXT_vertex_attribute_divisor v3 00:00:03.827 |E| .NET TP Worker VK_AMD_gpu_shader_half_float v2 00:00:03.827 |E| .NET TP Worker VK_AMD_negative_viewport_height v1 00:00:03.827 |E| .NET TP Worker VK_AMD_shader_image_load_store_lod v1 00:00:03.827 |E| .NET TP Worker VK_AMD_shader_trinary_minmax v1 00:00:03.827 |E| .NET TP Worker VK_IMG_format_pvrtc v1 00:00:03.827 |E| .NET TP Worker VK_INTEL_shader_integer_functions2 v1 00:00:03.827 |E| .NET TP Worker VK_GOOGLE_display_timing v1 00:00:03.827 |E| .NET TP Worker VK_MVK_macos_surface v3 00:00:03.827 |E| .NET TP Worker VK_MVK_moltenvk v36 00:00:03.827 |E| .NET TP Worker VK_NV_fragment_shader_barycentric v1 00:00:03.827 |E| .NET TP Worker VK_NV_glsl_shader v1 00:00:03.827 |E| .NET TP Worker [mvk-info] GPU device: 00:00:03.827 |E| .NET TP Worker model: AMD Radeon Pro 5300M 00:00:03.827 |E| .NET TP Worker type: Discrete 00:00:03.827 |E| .NET TP Worker vendorID: 0x1002 00:00:03.827 |E| .NET TP Worker deviceID: 0x7340 00:00:03.827 |E| .NET TP Worker pipelineCacheUUID: 260BAD42-0E02-07D2-0000-000100000000 00:00:03.827 |E| .NET TP Worker supports the following Metal Versions, GPU's and Feature Sets: 00:00:03.827 |E| .NET TP Worker Metal Shading Language 2.4 00:00:03.827 |E| .NET TP Worker GPU Family Mac 2 00:00:03.827 |E| .NET TP Worker GPU Family Mac 1 00:00:03.827 |E| .NET TP Worker GPU Family Common 3 00:00:03.827 |E| .NET TP Worker GPU Family Common 2 00:00:03.827 |E| .NET TP Worker GPU Family Common 1 00:00:03.827 |E| .NET TP Worker macOS GPU Family 2 v1 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v4 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v3 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v2 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v1 00:00:03.827 |E| .NET TP Worker macOS Read-Write Texture Tier 2 00:00:03.827 |E| .NET TP Worker [mvk-info] GPU device: 00:00:03.827 |E| .NET TP Worker model: Intel(R) UHD Graphics 630 00:00:03.827 |E| .NET TP Worker type: Integrated 00:00:03.827 |E| .NET TP Worker vendorID: 0x8086 00:00:03.827 |E| .NET TP Worker deviceID: 0x3e9b 00:00:03.827 |E| .NET TP Worker pipelineCacheUUID: 260BAD42-0E02-07D2-0000-000100000000 00:00:03.827 |E| .NET TP Worker supports the following Metal Versions, GPU's and Feature Sets: 00:00:03.827 |E| .NET TP Worker Metal Shading Language 2.4 00:00:03.827 |E| .NET TP Worker GPU Family Mac 2 00:00:03.827 |E| .NET TP Worker GPU Family Mac 1 00:00:03.827 |E| .NET TP Worker GPU Family Common 3 00:00:03.827 |E| .NET TP Worker GPU Family Common 2 00:00:03.827 |E| .NET TP Worker GPU Family Common 1 00:00:03.827 |E| .NET TP Worker macOS GPU Family 2 v1 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v4 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v3 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v2 00:00:03.827 |E| .NET TP Worker macOS GPU Family 1 v1 00:00:03.827 |E| .NET TP Worker [mvk-info] Created VkInstance for Vulkan version 1.2.0, as requested by app, with the following 3 Vulkan extensions enabled: 00:00:03.827 |E| .NET TP Worker VK_KHR_surface v25 00:00:03.827 |E| .NET TP Worker VK_EXT_debug_utils v2 00:00:03.827 |E| .NET TP Worker VK_EXT_metal_surface v1 00:00:03.859 |E| .NET TP Worker [mvk-info] Vulkan semaphores using Metal implicit guarantees within a single queue. 00:00:03.863 |E| .NET TP Worker [mvk-info] Created VkDevice to run on GPU AMD Radeon Pro 5300M with the following 8 Vulkan extensions enabled: 00:00:03.863 |E| .NET TP Worker VK_KHR_portability_subset v1 00:00:03.863 |E| .NET TP Worker VK_KHR_push_descriptor v2 00:00:03.863 |E| .NET TP Worker VK_KHR_shader_float16_int8 v1 00:00:03.863 |E| .NET TP Worker VK_KHR_swapchain v70 00:00:03.863 |E| .NET TP Worker VK_EXT_descriptor_indexing v2 00:00:03.863 |E| .NET TP Worker VK_EXT_fragment_shader_interlock v1 00:00:03.863 |E| .NET TP Worker VK_EXT_robustness2 v1 00:00:03.863 |E| .NET TP Worker VK_EXT_shader_stencil_export v1 00:00:03.950 |E| .NET TP Worker [mvk-info] Created 3 swapchain images with initial size (2560, 1380) and contents scale 2.0 for screen Built-in Retina Display. 00:00:03.952 |N| GUI.RenderThread Gpu PrintGpuInformation: AMD AMD Radeon Pro 5300M (Vulkan v1.2.231, Driver v0.2.2008) 00:00:03.960 |I| GPU.MainThread Gpu LoadShaders: Loading 383 shaders from the cache... 00:00:14.858 |I| GPU.MainThread Gpu LoadShaders: Rebuilding 383 shaders... 00:00:18.459 |I| GPU.MainThread Gpu LoadShaders: Rebuilt 383 shaders successfully. 00:00:18.459 |I| GPU.MainThread Gpu LoadShaders: Shader cache loaded. 00:00:20.165 |I| HLE.GuestThread.42 Ptc LoadTranslations: 47223 translated functions loaded 00:00:20.181 |I| HLE.GuestThread.42 Ptc MakeAndSaveTranslations: 0 of 5 functions translated | Thread count: 11 00:00:20.308 |I| HLE.GuestThread.42 Ptc MakeAndSaveTranslations: 5 of 5 functions translated | Thread count: 11 in 0.1260198 s 00:00:20.519 |S| HLE.OsThread.43 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1} 00:00:20.525 |S| HLE.OsThread.43 ServiceAm AcquireForegroundRights: Stubbed. 00:00:20.525 |S| HLE.OsThread.43 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True} 00:00:20.525 |S| HLE.OsThread.43 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:20.544 |S| HLE.OsThread.43 ServicePctl Initialize: Stubbed. 00:00:23.396 |G| HLE.OsThread.20 ServiceLm Log: Guest Log: Log level: Info Time: 22s ProgramName: U-King Thread: MainThread Filename: D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp Line: 18 Function: PrintStringImpl Message: 0000002e

00:00:23.399 |S| HLE.OsThread.43 ServiceAm SetRestartMessageEnabled: Stubbed. {restartMessageEnabled: True} 00:00:23.399 |S| HLE.OsThread.43 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True} 00:00:23.399 |S| HLE.OsThread.43 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True} 00:00:23.400 |S| HLE.OsThread.43 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: True ; unknownFlag2: False ; unknownFlag3: True} 00:00:23.400 |S| HLE.OsThread.43 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:23.462 |S| HLE.OsThread.10 ServiceNv FinishInitialize: Stubbed. 00:00:23.470 |I| HLE.OsThread.43 SurfaceFlinger CreateLayerFromId: Creating layer 1 00:00:23.499 |S| HLE.OsThread.10 ServiceNv InitializeEx: Stubbed. 00:00:23.515 |S| HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed. 00:00:23.562 |S| HLE.OsThread.10 ServiceNv SetNvMapFd: Stubbed. 00:00:23.563 |S| HLE.OsThread.10 ServiceNv AllocGpfifoEx2: Stubbed. 00:00:23.564 |S| HLE.OsThread.10 ServiceNv AllocObjCtx: Stubbed. 00:00:23.564 |S| HLE.OsThread.10 ServiceNv SetTimeout: Stubbed. 00:00:23.565 |S| HLE.OsThread.10 ServiceNv SetErrorNotifier: Stubbed. 00:00:23.565 |S| HLE.OsThread.10 ServiceNv SetUserData: Stubbed. 00:00:23.566 |S| HLE.OsThread.10 ServiceNv SetTimeslice: Stubbed. 00:00:23.567 |S| HLE.OsThread.10 ServiceNv ZcullBind: Stubbed. 00:00:23.601 |S| HLE.OsThread.9 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 2} 00:00:23.605 |S| HLE.OsThread.9 ServiceHid SetSupportedNpadIdType: Stubbed. 9 Players: Player1,Player2,Player3,Player4,Player5,Player6,Player7,Player8,Handheld 00:00:23.606 |S| HLE.OsThread.9 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 119 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair, JoyconLeft, JoyconRight} 00:00:23.610 |S| HLE.OsThread.9 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 5} 00:00:23.611 |S| HLE.OsThread.9 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 65541} 00:00:23.639 |S| HLE.OsThread.43 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72197163296350208} 00:00:23.642 |S| HLE.OsThread.43 ServiceAcc IsUserAccountSwitchLocked: Stubbed. 00:00:23.713 |S| HLE.OsThread.43 ServiceNs PrepareAddOnContentImpl: Stubbed. {index: 1} 00:00:23.720 |I| HLE.OsThread.8 Loader OpenDataStorageByDataId: Opened AddOnContent Data TitleID=01007EF00011F001 00:00:23.726 |S| HLE.OsThread.43 ServiceNs PrepareAddOnContentImpl: Stubbed. {index: 1} 00:00:23.727 |I| HLE.OsThread.8 Loader OpenDataStorageByDataId: Opened AddOnContent Data TitleID=01007EF00011F001 00:00:25.903 |S| HLE.OsThread.10 ServiceNv ZbcSetTable: Stubbed. 00:00:25.903 |S| HLE.OsThread.10 ServiceNv GetActiveSlotMask: Stubbed. 00:00:29.038 |I| Ptc Save: Saved Translation Cache (size: 198434174 bytes, translated functions: 47241). 00:00:29.936 |S| HLE.OsThread.9 ServiceHid ActivateConsoleSixAxisSensor: Stubbed. {appletResourceUserId: 1} 00:00:29.936 |S| HLE.OsThread.9 ServiceHid InitializeSevenSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; counter0: 4096 ; counter1: 520192} 00:00:30.500 |I| HLE.OsThread.6 AudioRenderer AcquireSessionId: Registered new renderer (0) 00:00:30.503 |I| HLE.OsThread.6 AudioRenderer Initialize: Initializing with REV7 00:00:30.519 |I| AudioProcessor.Worker AudioRenderer Work: Starting audio processor 00:00:30.519 |I| AudioRendererManager.Worker AudioRenderer SendCommands: Starting audio renderer 00:00:30.539 |I| HLE.OsThread.6 AudioRenderer Start: Starting renderer id 0 00:00:30.636 |I| AudioProcessor.Worker Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 240 00:00:30.846 |S| HLE.OsThread.6 ServiceAudio QueryAudioDeviceSystemEvent: Stubbed. 00:00:30.847 |S| HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed. 00:00:30.926 |S| HLE.OsThread.9 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 119 ; appletResourceUserId: 1 ; type: ProController, Handheld, JoyconPair} 00:00:33.725 |S| HLE.OsThread.6 ServiceAudio GetActiveChannelCount: Stubbed. 00:00:34.350 |S| HLE.OsThread.9 ServiceHid SetGyroscopeZeroDriftMode: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 5 ; _gyroscopeZeroDriftMode: Tight} 00:00:34.351 |S| HLE.OsThread.9 ServiceHid SetGyroscopeZeroDriftMode: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 65541 ; _gyroscopeZeroDriftMode: Tight} 00:00:34.352 |S| HLE.OsThread.43 ServiceAm SetGamePlayRecordingState: Stubbed. {_gamePlayRecordingState: True} 00:00:34.355 |S| HLE.OsThread.9 ServiceHid StopSevenSixAxisSensor: Stubbed. {appletResourceUserId: 1} 00:00:34.496 |E| .NET TP Worker [mvk-info] Created 3 swapchain images with initial size (2560, 1406) and contents scale 2.0 for screen Built-in Retina Display. 00:01:02.674 |I| HLE.OsThread.24 ServicePrepo ProcessPlayReport: PlayReport log: Kind: Normal Pid: 119 UserId: 00000000000000010000000000000000 Room: option Report: { "BalloonTextOnOff": 1, "AutoSaveOnOff": 1, "CameraUpDownReverse": 0, "CameraRLReverse": 0, "TextRubyOnOff": 1, "JumpButtonChange": 0, "StickSensitivity": 2, "GyroOnOff": 0, "MiniMapDirection": 0, "AmiiboItemOnOff": 0, "MainScreenOnOff": 0, "DisplaySpecialMode": 0, "TextWindowChange": 1, "DockInOnOff": 1, "ControllerType": 1, "AttachExtGrip": 0, "CtrlModeHandheldFree": 0, "CtrlModeHandheldExt": 0, "CtrlModeHandheldFullKey": 0, "CtrlModeHandheldHandheld": 0, "CtrlModeConsoleFree": 0, "CtrlModeConsoleExt": 0, "CtrlModeConsoleFull": 0, "PlayTimeHandheld": 0, "PlayTimeConsole": 1031, "PlayTimeAll": 1031, "RomVer": 160, "AoCVer": 30, "RegionLanguage": 224, "AudioMono": 0, "AudioStereo": 1031, "Audio5_1ch": 0, "AudioOther": 0 }

00:01:12.360 |E| .NET TP Worker 2024-01-13 14:13:47.349 Ryujinx[8139:147855] [CAMetalLayerDrawable texture] should not be called after already presenting this drawable. Get a nextDrawable instead. 00:01:12.361 |E| .NET TP Worker 2024-01-13 14:13:47.349 Ryujinx[8139:148313] Each CAMetalLayerDrawable can only be presented once! 00:01:56.714 |W| HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU... 00:01:57.715 |E| HLE.OsThread.10 Gpu WaitOnSyncpoint: Wait on syncpoint 1 for threshold 6940 took more than 1000ms, resuming execution... 00:02:00.272 |W| HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU... 00:02:00.983 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:01.028 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:01.450 |W| HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU... 00:02:01.772 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:01.819 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:01.865 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:01.913 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:02.999 |E| HLE.GuestThread.50 Gpu : VK Sync Object 3660 failed to signal within 1000ms. Continuing... 00:02:04.002 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3663 failed to signal within 1000ms. Continuing... 00:02:05.003 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3664 failed to signal within 1000ms. Continuing... 00:02:06.003 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3665 failed to signal within 1000ms. Continuing... 00:02:07.010 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3659 failed to signal within 1000ms. Continuing... 00:02:09.258 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 2): Caused GPU Timeout Error (00000002:kIOAccelCommandBufferCallbackErrorTimeout) 00:02:09.259 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:09.531 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:09.681 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:09.775 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:09.818 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:09.865 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:11.273 |E| HLE.GuestThread.49 Gpu : VK Sync Object 3811 failed to signal within 1000ms. Continuing... 00:02:12.277 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3814 failed to signal within 1000ms. Continuing... 00:02:13.277 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3815 failed to signal within 1000ms. Continuing... 00:02:14.278 |E| HLE.GuestThread.42 Gpu : VK Sync Object 3816 failed to signal within 1000ms. Continuing... 00:02:17.676 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 2): Caused GPU Timeout Error (00000002:kIOAccelCommandBufferCallbackErrorTimeout) 00:02:17.677 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 1): Internal Error (0000000a:Internal Error) 00:02:17.680 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 4): Ignored (for causing prior/excessive GPU errors) (00000004:kIOAccelCommandBufferCallbackErrorSubmissionsIgnored) 00:02:17.681 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 4): Ignored (for causing prior/excessive GPU errors) (00000004:kIOAccelCommandBufferCallbackErrorSubmissionsIgnored) 00:02:17.681 |E| .NET TP Worker [mvk-error] VK_ERROR_DEVICE_LOST: MTLCommandBuffer "vkQueueSubmit CommandBuffer on Queue 0-0" execution failed (code 4): Ignored (for causing prior/excessive GPU errors) (00000004:kIOAccelCommandBufferCallbackErrorSubmissionsIgnored) 00:02:17.734 |E| GUI.RenderThread Application : Unhandled exception caught: Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorDeviceLost". at Ryujinx.Graphics.Vulkan.CommandBufferPool.Return(CommandBufferScoped cbs, ReadOnlySpan1 waitSemaphores, ReadOnlySpan1 waitDstStageMask, ReadOnlySpan1 signalSemaphores) in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs:line 281 at Ryujinx.Graphics.Vulkan.CommandBufferPool.Return(CommandBufferScoped cbs) in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.Vulkan/CommandBufferPool.cs:line 272 at Ryujinx.Graphics.Vulkan.PipelineFull.FlushCommandsImpl() in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.Vulkan/PipelineFull.cs:line 266 at Ryujinx.Graphics.Vulkan.PipelineBase.DrawIndexed(Int32 indexCount, Int32 instanceCount, Int32 firstIndex, Int32 firstVertex, Int32 firstInstance) in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.Vulkan/PipelineBase.cs:line 444 at Ryujinx.Graphics.GAL.Multithreading.CommandHelper.<>c.<InitLookup>b__5_1[T](Span1 memory, ThreadedRenderer threaded, IRenderer renderer) in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs:line 41 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RenderLoop() in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs:line 144 at Ryujinx.Graphics.GAL.Multithreading.ThreadedRenderer.RunLoop(ThreadStart gpuLoop) in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs:line 113 at Ryujinx.Ava.AppHost.RenderLoop() in /home/runner/work/Ryujinx/Ryujinx/src/Ryujinx.Ava/AppHost.cs:line 915 at System.Threading.Thread.StartCallback()

OS

sonoma 14.2.1 (23C71)

Ryujinx version

1.1.1106

Game version

1.6.0

CPU

2.6 GHz 6 cores Intel Core i7

GPU

AMD Radeon Pro 5300M 4 GB

RAM

16 GB 2667 MHz DDR4

List of applied mods

No response

Additional context?

No response

allan00 commented 8 months ago

cash happended after i updated the os version from monterey to sonoma.

AcK77 commented 7 months ago

macOS AMD drivers is not the best way to get games playable... We can't do much more here sadly, in that way I close this issue. Thanks.