Ryuu22 / ProjectDungeon

A game we are developing
MIT License
13 stars 0 forks source link

Gameplay Screen - Place Enemies #44

Closed Nisew closed 6 years ago

Nisew commented 6 years ago

Create an enemies and a boss to be implemented in the ALPHA version of the gameplay screen. Optional to create animations.

EXPECTED RESULTS:

Create enemy sprites to implement in the gameplay screen:

Pasive - enemyPasiveSlime.png

Pasive Slime in enemyPasiveSlime.png

(optional) enemyPasiveSlimeWalk.png (optional) enemyPasiveSlimeAttack.png (optional) enemyPasiveSlimeDeath.png

Melee - enemyMeleeSlime.png

Melee Slime in enemyMeleeSlime.png

(optional) enemyMeleeSlimeWalk.png (optional) enemyMeleeSlimeAttack.png (optional) enemyMeleeSlimeDeath.png

Ranged - enemyRangedSlime.png

Ranged Slime in enemyRangedSlime.png

(optional) enemyRangedSlimeWalk.png (optional) enemyRangedSlimeAttack.png (optional) enemyRangedSlimeDeath.png

Boss - bossSlime.png

dandraws21 commented 6 years ago

Uploaded Pasive, Melee and Ranged Slime place-holder in commit https://github.com/RyuuSukeChan/ProjectDungeon/commit/fd82f82bebc397ddb1553694b89913f086700570