This pull request includes several small bug fixes, refactors some small parts of the code and adds documentation to some methods.
most important fixed bugs
hud in vr not visible:changed hud render mode to world space
hud scale and position in vr not optimized:changes position and scale of canvas to fit best into the area, which is visible in vr
game timer logs "all spawn points of all factories are occupied [...]" every time a task is spawned:replacing break with return to end method when task is spawned
workaround to display integrity value on hud correctly:removed workaround, as the error in the hud script was fixed in pull request #84
This pull request includes several small bug fixes, refactors some small parts of the code and adds documentation to some methods.
most important fixed bugs
break
withreturn
to end method when task is spawned