This PR extends the nav markers to change color according to the selected TaskType.
For that the GameTask.cs base class has received a serialized field to select from the TaskType enum.
Also shows up/down arrows if the marker is above / below the player correctly now.
This PR extends the nav markers to change color according to the selected TaskType. For that the GameTask.cs base class has received a serialized field to select from the TaskType enum.
Also shows up/down arrows if the marker is above / below the player correctly now.