S5SS / dual-command

Dual Command Mode Repository
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oops #5

Closed Novaras closed 5 years ago

Novaras commented 5 years ago

Taiidan

Defenders

Research cost is way too high for a unit primarily designed to hold or bolster rush tactics. Defenders have very little other practical use, they don't need pushing further into obscurity.

  • Research cost down: 1000 => 650
  • Research time down: 75 => 60
  • Projectile speed waaaay up: 1200 => 1800 Slower than ints (1900) but faster than multiguns (1700)

Heavy Cruisers

The idea of HC being a real threat in combination with support frigates is definitely valid; however making the unit cost so much its a completely unviable option (aka removing it from the game) is really not a great solution.

  • Research cost down: 6000 => 5000

Ion Cannon Frigates

HW1 ions currently rock the competition, especially when paired with repairers (rep vettes get a bonus here since they are very resilient to the type of units ion cannons are built to fight such as other ions)

  • Build cost up: 700 => 750

Scouts

Scouts currently provide totally free and nigh-undeniable vison for the user if waypointed in a double-passive circle. Even in a freak accident where your opponent is able to snipe a scout squad, they're easily replaced. Vision is a resource to be fought for.

  • No longer get a max speed boost from evasive tactics: 1.1 => 1.0
  • Primary sensor radius down (blue sphere in manager): 8000 => 7000
  • Secondary sensor radius down (works the same, but invisible): 10000 => 8500

Support Frigates

Worth a little too much; a little too good, a little too cheap

  • Build cost up: 600 => 700