Open GoogleCodeExporter opened 8 years ago
Original comment by ewjor...@gmail.com
on 9 Jul 2011 at 10:46
good ideas, I think we should include stress tests for the command line, where
one can specify the test (probably have a couple types for different needs, one
with tons of objects, the other with lots of joints, etc) and pooling methods
(something i'm gonna work on tonight) so someone can just throw the jar in a
system and see how it performs
Original comment by toucansa...@gmail.com
on 11 Jul 2011 at 11:51
Good call on the stress test, it's always good to have, esp. because it really
helps optimization - it's one thing to optimize based on frame rates, but it's
something else altogether to have a solid set of tests that stress all the
different parts of the engine and give you some numbers to check against.
I'd also love to put together a few tests that could be run on the AS3 and C++
ports, too, just to see how things compare - a physics engine is a pretty great
complicated real world piece of software, so it makes for a pretty fair
comparison of the speeds of different languages and runtimes.
Original comment by ewjor...@gmail.com
on 12 Jul 2011 at 6:10
I added some more info to the wiki page.
Original comment by toucansa...@gmail.com
on 2 Aug 2011 at 6:03
Original issue reported on code.google.com by
ewjor...@gmail.com
on 9 Jul 2011 at 10:38