Closed MrSpock78 closed 5 years ago
Any reason why are you using snapshots? I currently switched to supporting releases from https://dev.bukkit.org/projects/worldedit/files
I´m always using latest dev-builds as they are recommended and are fixing other bugs. It is not a production server and changes in dev-builds will go into beta anyway.
Welcome to the WorldEdit Channel! If you have a question, ask it. If you have an error, please pastebin your server log. Download: http://builds.enginehub.org/job/worldedit
The dev builds will get into releases but since I need to tie directly to WE I cant rely on those. The changes might break from one dev build to another. Supporting multiple dev builds is in some cases (your is one of those) not possible. I also can't force my users to constantly update to latest dev builds. They might need other plugins that are not updated to dev builds, only releases.
I totally understand, there is almost every day a new build and many things are changing. I´m still testing around with different builds to find a stable solution for my production server when I will update to 1.13.2. No hurry, keep up the good work 👍
Even with the beta build and your latest beta build the issue still exists though.
@TheRootAdmin You would need to provide a full startup log. I tested the rc04 on beta4 without any problems.
Done in RC-05
WE: 7.0.0-SNAPSHOT;3996-871541d WG: 7.0.0-SNAPSHOT;1780-b48e145 AWE: AsyncWorldEdit-3.6.0-rc-03 Paper: git-Paper-488 (MC: 1.13.2)
https://pastebin.com/384acRPt The set is executed and performing with WE/AWE but the above exception is shown in console.