SBPrime / AsyncWorldEdit-Premium

Async WorldEdit - Edit millions of blocks without lag! (Premium version)
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Safe operation detection fails after World.regenerateChunk #91

Closed SBPrime closed 7 years ago

SBPrime commented 8 years ago

When bukkit world regenerateChunk is called it unloads the chunk but ChunkUnloadEvent event is not called.

stevmei commented 8 years ago

Running version 3.4.1, not fixed:

http://pastebin.com/dQn2Ecua

SBPrime commented 8 years ago

@sigmaroot Since the issue is not yet closed this means that I did not have time fix this.

SBPrime commented 7 years ago

From forums: I have seen this error using //regen, fixwater and /cut.

SBPrime commented 7 years ago

Fixed in 3.4.9

stevmei commented 7 years ago

I guess, this is not fixed... :(

https://pastebin.com/88iVzRY7

A player used //regen