I found a problem with the //move
If you //move a build so the destination is within the source blocks, funny things start happening.
Example, if you make a 10x10x10 cube of stone, and //move 5, it will remove the blocks that are still within the source blocks.
undoing the affected block works fine, and using /awe toggle removes the problem
(look at the attached pictures)
(first picture, is a cube of //set 159:7,159:12, and a solid block of stone)
(2'ed picture is after a //move 5)
version: 3.4.0
I found a problem with the //move If you //move a build so the destination is within the source blocks, funny things start happening. Example, if you make a 10x10x10 cube of stone, and //move 5, it will remove the blocks that are still within the source blocks.
undoing the affected block works fine, and using /awe toggle removes the problem
(look at the attached pictures) (first picture, is a cube of //set 159:7,159:12, and a solid block of stone) (2'ed picture is after a //move 5)