SBPrime / AsyncWorldEdit

Async WorldEdit - Edit millions of blocks without lag!
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Mohist (Build the Earth modpack) + AWE does not work. #354

Open LordKnish opened 3 years ago

LordKnish commented 3 years ago

AWE does nothing when loaded on Mohist. Mohist combines Forge and Sponge to allow plugins to be used with modded MC. Specifically it was created partially to support the Build the Earth project. Schematic loading does not work. The modpack runs 1.12.2 so I loaded World Edit 6.1.7.3 and AsyncWorldEdit v3.5.4 No output in the terminal occurs to show there is an error but nothing happens. Same thing happens with //set. It just says every so often "You have too many jobs queued, operation canceled"

Any ideas?

LordKnish commented 3 years ago

Update. On startup looks like a compatibility error is thrown: [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEdit] Unable to create adapter $1org.primesoft.asyncworldedit.adapter.spigot_v1_12_R1_12_1.Spigot_v1_12_R1_12_1.: unsupported version. [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEdit] Unable to create adapter $1org.primesoft.asyncworldedit.adapter.spigot_v1_12_R1.Spigot_v1_12_R1.: unsupported version. [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEdit] No matching adapter found for Bukkit.v1_12_R1, DirectChunkAPI disabled [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEdit] PlotMeFix set to class org.primesoft.asyncworldedit.plotme.NullFix. [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEditInjector] New class factory set to: org.primesoft.asyncworldedit.injector.async.AsyncClassFactory [18:45:23] [Server thread/INFO] [Mohist]: [AsyncWorldEdit] Enabled