Closed thetechconspiracy closed 3 years ago
the spikes arent destroyed when they collide with the player, is that the visual indication you'd want? Im confused with what youre looking for can you be more specific about what you would expect?
Agreed, this is confusing. You say there is no visual feedback, but then state the visual feedback are the spikes being destroyed. Could you clarify this for us?
The spikes being destroyed are hard to notice when the game is running, a better solution would be to have the astronaut flash when colliding with spikes to provide a clear indication the player was damaged.
Thanks. I understand now.
Yes, also a quick sound effect "Ouch!" would also help.
Generally, a sound+visual effect is called for whenever the player loses/gains health.
There is a sound effect in place for taking damage. Also, your health goes down and the spike disappears when you hit it, which serves as your visual indicator
And also the player will flash when he takes damage, which counts as player visual indicater
The only visual indication the player collided with spikes are the spikes being destroyed