Closed akenmorris closed 1 year ago
Doesn't matter that is not completely robust. I think it's good enough.
It turns out that it is simply returning a different, but still correct cell. Quite often the closest point on a mesh is at a vertex, and any cell that the vertex belongs to would be valid. The SMP enabled versions can simply turn different cells.
Fix #2033 by using vtkSelectEnclosedPoints to determine if points are inside or outside.
2033
Also parallelized mesh to DT, patch bugs in VTK