Open johnhamndon opened 2 years ago
Adding functional doors for <= v1.3.11 is entirely done in code. In v1.4 they will be placeable via CBRE.
Ok. Before I stop bugging you, how might this be possible? I only see conditions for door models and no statements for the room. Are the door in main.bb or some other file I don't see. I'm sorry for wasting your time, as you can tell I'm new to modding and not exactly a master at Blitz3D
Door placement in done in MapSystem.bb, in the FillRoom function. Here's an example: https://github.com/Regalis11/scpcb/blob/edb8fe0840b78f14d1aef3a0bf6174630e7be296/MapSystem.bb#L2205
Thank you.
Is it just a model... Or do I have to edit some sort of door spawning in main.bb?
This is not really an issue, just, there is no proper documentation so it would be nice to clarify. Thanks.