SCPStats / Plugin

SCPStats is a plugin for SCP: Secret Laboratory that provides global stat tracking and features for server administrators such as rolesync and bansync.
https://scpstats.com
Apache License 2.0
9 stars 3 forks source link

Bump EXILED from 3.1.0 to 3.6.2 in /SCPStats #47

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps EXILED from 3.1.0 to 3.6.2.

Release notes

Sourced from EXILED's releases.

Shut

No release notes provided.

Halloween is poof!

Keeps all non-halloween related code changes intact, but makes EXILED compatible with 11.0.0 again.

Note that all Halloween-related events/api methods have been removed. Since these were known to be temporary we are not counting this as a breaking change, but plugins that were using them may need to be updated for their removal.

330: exists everyone: squint

Fixes

  • [Exiled.Events] Fixed an issue that caused the ChangingIntoGrenade event to call repeatedly if IsAllowed was set to false.

Additions

  • [Exiled.API] Added Scp330 items to the item API. #842
  • [Exiled.API] Added .ToString() overrides for API.Features.Items.Item and most subclasses that inherit it. #844
  • [Exiled.API] Added the Player.ApplyRandomEffect method. #780
  • [Exiled.Events] Added the EatingScp330 and EatenScp330 events. #823

I hope this works

Fixes

  • [Exiled.CustomItems] Fixed an issue that could cause server freezes when a player is killed shortly after dropping a Custom Item. Developer's Note: This is not confirmed to be the cause of the widespread server freezes, and this may affect non-custom items aswell but just less frequently, but we do now have an idea of what to monitor and look into when freezes occur.

Additions

  • [Exiled.API] Added a new overload to Ragdoll.Spawn() for setting if the ragdoll should act like it was killed by SCP-096. #809

Changes (non-breaking)

  • [Exiled.API] Several Ragdoll.Spawn() overloads have been marked as Obsolete, they still function the same, but plugin devs should use the new one instead as the obsolete ones will be removed in the future. #809

Fixes and new things, yay!

Fixes

  • [BASEGAME] Fixed an issue that would disconnect SCP-049-2 players when a plugin called Player.Hurt() on them. (SEE NOTE BELOW) #834
  • [Exiled.API] The default room(the first room listed in Map.Rooms) should now be 'OutSide' instead of a random room. #827
  • [Exiled.API] Server.Restart() should now properly tell player clients to reconnect to the server. #829

Additions

  • [Exiled.API] Added the Map.LockAllDoors and Map.UnlockAllDoors methods. #796
  • [Exiled.API] Added the Map.PlayAmbientSound method. #791
  • [Exiled.CustomRoles] Added translation configs for hints shown when gaining a custom role and when using their ability. #786
  • [Exiled.Events] Added the ChangedSpectatedPlayer event. #822
  • [Exiled.Events] Re-implemented the Map.ChangingIntoGrenade event. #830

Changes (non-breaking)

  • [Exiled.Events] ExplodingGrenadeEventArgs.IsFrag has been depricated in favor of using the new ExplodingGrenadeEventArgs.GrenadeType property. #832
  • [Exiled.Events] The patch that governed the Scp079.Recontaining, Player.Hurting and Player.Dying events has been converted to a transpiler. #774

Changes (breaking)

  • None

*Developer's Note:

... (truncated)

Commits
  • 9bb8cfa Merge pull request #852 from Exiled-Team/dev
  • 91fbb58 bump
  • 0a24f3b Am idiot
  • 761fc1c Merge remote-tracking branch 'origin/dev' into dev
  • bd4e9b4 Fix to make sure weapon damage multipliers don't affect the wrong damage types.
  • 1f6ac43 Merge pull request #850 from Exiled-Team/dev
  • 04d4814 Merge pull request #849 from Exiled-Team/convert-to-sl-11.0
  • 42df957 Commented new code, will re-add once SL releases 330 permanently.
  • f1d5a5a bump
  • d1448f2 Merge remote-tracking branch 'origin/dev' into dev
  • Additional commits viewable in compare view


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dependabot[bot] commented 2 years ago

Superseded by #48.