SCPStats / Plugin

SCPStats is a plugin for SCP: Secret Laboratory that provides global stat tracking and features for server administrators such as rolesync and bansync.
https://scpstats.com
Apache License 2.0
9 stars 3 forks source link

Bump EXILED from 3.1.0 to 3.7.2 in /SCPStats #49

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps EXILED from 3.1.0 to 3.7.2.

Release notes

Sourced from EXILED's releases.

More softlock fixes

2 changes have been made to help address the server softlock issue. These changes shouldn't have much impact on anything, other than hopefully alleviating some of the softlock issues.

Nao keeps breaking stuff, sorry

Fixes

  • [Exiled.Events] Submitting a cheater report will no longer disconnect the player. #881
  • [Exiled.Events] The following fixes have been applied to the Player.Hurting event:
    • Burned effect multiplier is now properly used.
    • Dying event should now always be triggered properly.
    • FriendlyFireFactor multiplier is no longer ignored.
    • Godmode, Team and Spectator role checks are properly processed before the event is fired.
    • Fixed a possible NullReferenceException #880

Changes (non-breaking)

  • [Exiled.Events] The SpawningRagdoll event has once again been disabled, while Nao attempts to figure out what he broke.

Broken code and bugs, oh my!

Fixes

  • [Exiled.API] Player.Handcuff should now properly cuff the player. #869
  • [Exiled.API] Player.Zone should no longer return ZoneType.Unspecified when the player is on Surface. #864
  • [Exiled.Events] The Player.Jumping event will now fire for all players. #865
  • [Exiled.Events] The Server.ReportingCheater event should now fire properly. #862
  • [Exiled.Events] The Map.SpawningRagdoll event has been re-enabled.
  • [Exiled.Events] The Player.EnteringPocketDimension event should no longer fire if the base-game code denies the teleport. #856
  • [Exiled.Events] Fixed exceptions in the AnnouncingScpTermination event. #855
  • [Exiled.Events] Fixed player disconnections from occuring if you use Player.RemoveHeldItem inside the Player.Shooting event. #875
  • [Exiled.Events] Fixed a potential NullReferenceException in the Map.PlacingBlood transpiler. #876

Additions

  • [Exiled.API] Added the Ragdoll.Get(global::Ragdoll) method. #854
  • [Exiled.API] Added the Player.MuteStatus property. #866
  • [Exiled.API] Added the Player.SpeakingFlags property. #866
  • [Exiled.API] Added the Player.DissonanceUserSetup property. #866
  • [Exiled.API] Added the Player.AddAmmo method. #878
  • [Exiled.API] Added the Player.SetAmmo method. #878
  • [Exiled.API] Added the Player.DropAmmo method. #878
  • [Exiled.API] Added the Player.GetAmmo method. #878

Changes (non-breaking)

  • [Exiled.API] Player.Get(string) has been optimized. #872

Changes (breaking)

  • None

Shut

No release notes provided.

Halloween is poof!

... (truncated)

Commits


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dependabot[bot] commented 2 years ago

Looks like EXILED is up-to-date now, so this is no longer needed.